Week Twenty five quest post: Defend cyber.explorer from the Snake clan part two

in #rpg7 years ago (edited)

Chief grim in the Barmsfield fortress. the leader of the snake clan. rapports are coming in over and unknown enemy force attacking and taking over territory, Destroys supply lines. grim is worry he dont have time the deal whit this he has bigger things to deal whit. but he cant let this gone on he is sending a raiding party. out side the gate of Barmsfield and Dozen or so warriors are ready to go. grim is sending one of his lieutenant Asha. her size can be underestimated, but its clear the menn are loyal to her. the party start moving. sending scouts a head.

cyrber.exslore.jpg

The scouts has found a colony it seems to be well fortify it has a stone wall but just a wood gate.
its a lot of workers there and they has seen two warriors. one of them has a dog following him it sems to be the leader. lieutenant Asha remember reading a report of a enemy and a dog killing the guards. at seven sisters. single handily taking out a Garrison. this is it. if she can kill him and burn down his village it will please chief grim a lot. we attack tomorrow. archer make fire arrows we burn down the gate...the next day they are waiting in the woods. but the see more soldiers on the wall. then know we are here....its to late to turn back archers fire...

@cyber.explorer , blaze and Maxwell see the arrow coming inn, the gate is on fire. this is just a matter of time the gate is down.@cyber.explorer decide to open the gate and laying in a ambush. one warrior is in reach. he , Maxwell and blaze running out his hammer cranks his rim cage. blaze bits him maxwell is following up whit a hit. the warrior is barley standing. the three of them runs back inn a Dark missile from @methus hits the warrior he is dead. two more Dark missile going out killing a archer. @happyme, big jake and Paige all rising there bows and loos...the arrows hits there targets. one more archer is dead. Rastael is speaking to his staff. pointing it at a archer immediately the archer start screaming profanitys to one of his allies. Did he say chicken wings?
the archer start shooting at his allys. he misses three times. Rastael is raising a nettels wall in front of the gate the wall totally cowers the line of sight. not before the wall is up a snake clan warrior is coming true the wall he is bleeding from the thorns but he hits @cyber.explorer the colonists can here a lot of movement on the other side of the Nettie wall. he is not alone. @blockurator and @creativetruth is ready in the ambush

snakeclanattack3.png

no sneak attack you are all in combat

the nettles wall last one more turn it block line of sight both ways you can move around it or true the wall but you take two damage if you do so

a did a mistake on the symbols last turn the first wave where almost all archers

Darkland wiki
https://steemit.com/rpg/@darklands/how-to-do-darkland-tutorial-wiki-regions-and-quest-rules-update-1-0#comments

Overview over all Colones.
https://docs.google.com/spreadsheets/d/1yVIjhPnBVNHxymHEYQU-8-VolVaiTn8Us9iJWmcHaqU/edit?usp=sharing
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30 of 50 Gate hit points (-10 fire dam x5 arrows per turn last turn)
200 of 200 Stone Wall hit points

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@cyber.explorer (Ale,Wolf pelt,+2 dam Blaze) 8 (+5 two-hand iron hammer 6 dam)
4 hit points (13 of 16)(wounded)
healing potion

PlayerCyber.png

Maxwell (Ale,amulet) 6 (+5 one-handed iron hammer 5 dam)(+4 iron shield)
4 hit points (13 of 13)
healing potion

Playermaxwell.png

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@creativetruth (Ale,Ring,amulett) 9 (+5 iron sword 3 dam)(iron shield)
4 hit points (8 of 8 Armor)
health potion.

Playercreative.png

Big Jake (ale) 5 (+6 hunter bow 3 dam)(+5 iron sword 3 dam)
4 hit points (2 of 5 Armor)(wounded)

Playerbigjake.png
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@blockurator (amulet,Talon) 7 (+5 iron long sword 3 dam)(iron shield)
4 hit points (10 of 10 Armor)
3 health potions

Playerblockcruator.png

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@ecoinstant

Paige (ale,Ring,Amulet) 9 (+5 bow 3 dam)(+5 long sword)
4 hit points (6 of 9 Armor)(wounded)

Player paige.png
Rastael (ale,Ring,Amulet) 9 (+5 magic staff 3 spells 2 melee dam)
4 hit points (4 of 4 Armor)
Speels: berserk, nettle wall and dark heal

Player RAStaël.png

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@happyme (Ale,Ring,Amulet) 9 (+5 Bow 5 dam)(+5 Long sword 3 dam)
4 hit points (14 of 14)(wounded)
Health potion

Playerhappyme.png
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@methus (Ring, amulet) 7 (+6 dark staff 2 melee damage and +3 spell dam)(iron Shield)
4 hit points (10 of 13 Armor)(wounded)
2 healing potions

Spells: Dark Missile, Dark Heal, Fireball

Playermethus.png

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The snake clan warrior (ale) 7 (+5 iron sword 3 dam)(iron shield)
4 hit points (8 of 10)(dead)

next to @cyber.explorer dark red color

The snake clan warrior (ale) 7 (+5 iron sword 3 dam)(iron shield)
4 hit points (10 of 10)

Playersnakeclanworroer.png

The snake clan archer (ale) 7 (+5 Bow/w fire arrows 3 dam)
4 hit points (1 of 7)(wounded)

Dark red color to the west.

The snake clan archer (ale) 7 (+5 Bow/w fire arrows 3 dam)
4 hit points (7 of 7)

Playersnakeclanarcher.png

The snake clan Barbarian) (ale,wolf,amulet) 10 (+5 Spike club 4 dam)(iron shield)
4 hit points (20 of 20

Playersnakeclanboss.png

DARKLANDS.jpg

Sort:  

Dark missile at the chief

Update Summary: 2 hits on the chief for 12 damage.

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

And again @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 4.

And again @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

@methus sadly you can see the chief from where you are. you can re do your turn if you like. if you are not sure on the line of sight Rule a just made a update and put it the colony file. the new post post is comming out very soon so..

Seeing warriors enter the compound is not something I like to see. I noted that Maxwell killed the first one in and wounded the one just outside the gate, so I fix my sights on finishing off the wounded warrior.
rolld20 for the first arrow.

SUMMARY: 2 arrows kill the warrior at the gate and another kills the wounded archer to the far west near the forest.

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

The arrow sinks deep into the warrior's armor and pierces his skin. (9-5= 4 life left)

I fire off a second arrow at the same warrior. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

Thank goodness I drank that ale before coming out here! That arrow almost missed, but managed to kill the warrior.

With my last arrow, I attempt to finish off the wounded archer that I hit before on the far west near the edge of the forest. @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

SUCCESS! Another archer eliminated.

Seeing that the thorn wall and the small gate opening is causing a good blockade preventing our allies from being surrounded by attackers, Big Jake will spend a move action to climb up the ramparts.

Second action, he'll take aim at the chief, firing over the wall of thorns.
@rolld20
+6 hunter's bow +3 damage.

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Final action, another arrow at the chief.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 18.

Rastael is very content with his spells, and the beserked archer shooting arrows at wild angles. With the arrival of the Iron Shield Barbarian, Rastael sees an opening to turn the tide of battle before they bash the doors down and we are all fighting inside the fort.

He begins his low chanting, gradually building into an infuriating chatter, aimed at the barbarian he casts Beserk! (+14)

@rolld20

Update: Rastael Beserks the Barbarian, casts a nettle wall over the same, and ducks down but fails to hide from any body.

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

As Rastael manages to drive the Barbarian beserk, he is already looking to his next spell. He will attempt to lay the Nettle Wall over the barbarian and the warrior next to him, parallel to the first.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

As his last move, Rastael will duck down and attempt to hide.

@rollthedice

Shake shake shake, you roll the 6-sided die.

You rolled a 6.

Shake shake shake, you roll the 20-sided die.

You rolled a 14.

I hammer the warrior next to me.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 6.

a solid smash, and Blaze takes a bite out of one of his legs, 8 damage.

I strike down hard again!
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

another hit, and Blaze is getting well fed today. 8 damage.

that warrior is now dog food.

OOC: I somehow missed this post, but I don't have the energy to deal with it right now. I'll have to catch up tomorrow.

its all good its a new one out btw.

@creativetruth will hang back again this round. If anybody looks like they are about to feint, please let me use an immediate action to resuscitate them with my potion.

As soon as somebody looks weak, I'll jump in to fill the gap, and they can back off and do ranged attacks. I don't have any ranged weapon, only shield and sword.

post update. @cyber.explorer killed the warrior in front.
two more warrior moving in the the camp one attacking maxwell one attacking @cyber.explorer snakeclanattack4.png

maxwell has taken 3 damage

NB: the (green wall is blokking line of sight for most of you) use a arrow over the squares from the middel you are inn to the enemy you want to hit. then if the arrow is over the green wall yes cant see the enemy,

Maxwell charges the warrior just next to cy.
@ rolld20
update: SNW between max and cy is dead.
and Maxwell does 5 damage to the other SNW just south of gate.

Shake shake shake, you roll the 20-sided die.

You rolled a 5.

it's a hit for 5 damage!

Maxwell picks his hammer up and swings down hard again.
@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 8.

...and another snake clan warrior is dead.

Maxwell then charge attacks the warrior just south of the gate.

@rolld20

That wall of thorns is awesome. Can I have a whole castle wall made of that? Joking!

Go team!

no joke here your colony is now a massive green wall.

;P

I will strike the warrior next to me once.

@rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 13.

and a hit! and Blaze gets some new meat! 8 damage.

one attacking maxwell two times 12 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 3.

hit Second @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

miss he did 3 dam to maxwell the Second attacking @cyber.explorer +12 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 20.

Manual roll:
Snake clan attack.
one archer shooting at big jake 3 arrows. 12-2 in Cower: 10,17,11 3 dam
one archer moving to see behind the nettels wall shooting at @blockurator two arrows 12-2 10 to hit:16,19
last one archer shooting shooting at @blockurator 3 arrows 12-2 10 to hit
18,3,2 6 dam

The snake clan Barbarian going around the wall and attacking @cyber.explorer two times 15 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Shake shake shake, you roll the 20-sided die.

You rolled a 12.

hit 8 dam

one warrior moving inn attacking @methus two times +12 to hit @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 15.

the last warror following his brothers he running past all of them attacking the wizard @methus one time @rolld20

Shake shake shake, you roll the 20-sided die.

You rolled a 7.

Shake shake shake, you roll the 20-sided die.

You rolled a 20.