Repository
https://github.com/holgern/steemmonsters
steemmonsters is a python command line tool for playing steemmonsters without graphics. The newest version 0.0.23 can be downloaded here.
New API commands
get_open_all_packs
Opens all booster packs at once
from steemmonsters.api import Api
api = Api()
response = api.get_open_all_packs("holger80", 1, token):
get_open_packs
Opens an owned booster pack.
from steemmonsters.api import Api
api = Api()
response = api.get_open_packs("B-xxx", "holger80", 1, token):
get_cards_packs
Returns the unopened packs of a player
from steemmonsters.api import Api
import json
from beembase import memo as Memo
from beemgraphenebase.account import PrivateKey, PublicKey
api = Api()
account = "holger80"
response = api.get_player_login(account)
postingwif = "5xx"
token = Memo.decode_memo(PrivateKey(postingwif), response["token"])
response = api.get_cards_packs(account, token)
tx = json.dumps(response, indent=4)
print(tx)
get_market_for_sale_by_card
Returns the currently available cards on the market
from steemmonsters.api import Api
api = Api()
response = api.get_market_for_sale_by_card(10, "true", 1)
print(response[0])
get_market_for_sale_grouped
Shows the minimum and maximum prices for all cards.
from steemmonsters.api import Api
api = Api()
response = api.get_market_for_sale_grouped()
print(response[0])
Command line tool
New play modi
sm> play quest f1
Plays team f1
until the quest is solved.
sm> play mirror
Whenever the current team loses a defined number of times in a row, a new team from the last played teams of the top 100 is copied and used.
sm> play t1,t2,t3
Play team t1
until a defined number of loses in a row occurs. Then the team is switched to the next one. For the example, "switch_on_loosing_streak": 1
is set and t1
has lost two times. The next match is then played with team t2
. After t3
, t1
is used.
sm> play random t1,t2,t3
Plays one of the three given teams. The team is randomly chosen. The team is switched whenever a pre-defined number of loses in a row occur.
New parameter for the config file
"switch_on_loosing_streak": 1,
defines when the current team is switched. This plays only a role, when more than one team was defined.
Creating new decks based on already played teams with a high winning rate.
sm> splinter fire 2
Shows up to 15 fire splinter teams with summoner level 2. One of the shown teams can be selected and stored under a given name.
Show, open and gift packs
sm>packs
shows all unopened packs of the currently selected player
sm>openpack
shows all available packs and let the user select one and opens it then. The open market value and card name of all cards are shown in a table.
sm> giftpacks holger80
After starting the command, all available decks were shown and the user can set how many packs are sent.
Account switch without changing the config file
sm> set_account holger80
Changes the currently selected player to holger80, without the need to change the config file and reload it.
Commit history
Release 0.0.23
- commit e9bdae5
- Fix value calculation for openpack
Release 0.0.22
- commit fc33cd5
- Add get_market_for_sale_grouped api call
- Improve output for openpack
- Collection shows card names
Release 0.0.21
- commit 70c4ff3
- openpack added
play random <deck1>,<deck2>,..
added- play quest play_counter fixed
get_open_packs
andget_open_all_packs
API-calls improved
Release 0.0.20
- commit d25cbae
- Utility functions get_summoner_level, convert_team_id_to_string, expand_short_form, convert_team_string_to_id and get_cards_collection added to prevent duplicated code
- set_account can be used to switch an account
- packs shows the unopened packs
- giftpacks moves unopened packs to an other player
splinter <plinter> <summoner_level>
can be used to received often played decks and store them for later usageplay quest <team_name>
- plays until the quest is solved- play mirror - selects randomly a last played team for the op 100 and uses it, deck is switched when losing, or when
switch_on_loosing_streake
is set, when reached play <deck1>,<deck2>
plays the first deck and switches when loosing, when switch_on_loosing_streake is set, whenswitch_on_loosing_streake
is reached.
Release 0.0.16
- commit 0ec9576c
- edition 2 added
- quests command improvement
Great library.
I have seen a couple of checks like
str(response) != '<Response [200]>'
to check response status codes. You can do the same with
response.status_code
. I believe this is more explicit and better since the str represantion of the Response class doesn't look reliable to do that kind of checks.Your contribution has been evaluated according to Utopian policies and guidelines, as well as a predefined set of questions pertaining to the category.
To view those questions and the relevant answers related to your post, click here.
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[utopian-moderator]
That is a really good advice, i will improve this in my next update.
$rewarding 50% 14min
Posted using Partiko Android
Command accepted.
Thank you for your review, @emrebeyler! Keep up the good work!
Great update! Was hoping for a play mode that switched decks. The playlog PR will be up tomorrow or Friday.
Posted using Partiko Android
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