Give me another drink, oh mister bartender

in #blender3 years ago (edited)

For the last couple of weeks I have been working in the open source 3d-suite Blender - a program of immense complexity (not uncommon in 3d applications). It has been some commercial work and I have had to consult a lot of tutorials along the way. But to make sure that not all of this fabulous research would go to waste in capitalist bondage and economic thralldom - that not all of this extraordinary knowledge gathering would end up as all work and no play, I have also been working on a piece that I intend to publish under the Katharsisdrill project as a creative commons stl-file. You can see a work-in-progress image below.

Screenshot_20210419_113204.jpg

It is a pendant about 2 inches wide based on the Norse Goddess, Idunna, standing before her tree of magical apples - apples that kept the Asi-Gods young. I have already decided that I will have it made in a consecutively numbered version in silver. I have all the goldsmiths I need to help me out so I can have both makers and silver markings, and advice about making it ready for casting. Making silverware is not an easy task, but with this very professional help I know I can make a beautiful pendant - The first piece of jewellery in my career.

But as I said the model will also be available for all the 3d-printers out there who would like to make their own - or who kan maybe yse it for spare parts in their own modelling.

And the title... just one of those freak associations on the word Blender.

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Finished product came out quite beautiful.. Will be a great collectable..

It isn't even finished in the picture, but it is close now. I will publish the file on the 30th of April to commemorate a person dear to me that I lost last year. I will dedicate it to her.

Ah, Blender! I have used Blender myself, but not for anything really serious, I wanted to try out 3D animation. I learnt to sculpt, model, uv unwrap, rig and colour, but I never got to animate complex 3D models. But I made a 3D character (a man) from scratch. It came as a surprise how a free open source software can be that great.

That's a good looking piece of work, this pendant.

Looking good. Did you take a 2D sketch at map it onto the 3D object? I have not really played with Blender, but I know it's really powerful.

!BEER

I actually started working directly on a sphere with the sculpt-tools (you can see it used here.). It has undergone many changes since, but the main idea was "drawn" directly on the mesh. It is a fascinating tool.

So it looks like you can sculpt it a bit like clay. Not that I've done that since school. I'm imagining a VR system that simulates a sculpture studio.

It is incredibly intuitive, just like clay. My brother talked about some test doing modelling in VR so I'm sure that is on its way.