The Sports Industry Market Size

in #blockchain5 years ago

Sport is a sector that generates more than 1 trillion US$ a year in revenues. This includes salaries, sponsorship, advertising, services and product sales.

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During 2017 the global health and fitness market grew by 80 Billion dollars in 2017 as a result of the popularity of sports clubs and gyms. There were more than 157 million new registrations in sports clubs. Many of these new sign-ups were in the USA, Germany, Japan and the UK.

In an independent analysis commissioned by Lagardère Unlimited they found that the global sports industry is growing faster than national gross domestic product rates around the world. You can view the report here

And the global sports value chain—its size, makeup and revenues—has significant growth prospects for the future.

The worldwide sports events market, defined as all ticketing, media and marketing revenues for major sports, was worth €45 billion ($64 billion) in 2009. Football (soccer) remains king: Global revenues for this sport equal €20 billion ($28 billion) yearly—almost as much as the combined €23 billion ($32 billion) in revenues for all U.S. sports, Formula 1 racing, tennis and golf (see figure 1). In Europe alone, football is a €16 billion ($22 billion) business, with the five biggest leagues accounting for half of the market, and the top 20 teams comprising roughly one-quarter of the market.2 In general, the most popular sports, such as football and those based in the United States, are growing faster than tennis and golf. Rugby is emerging and has grown exponentially since becoming a professional sport in 1995.

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