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RE: nothing

in #drugwars5 years ago

Funny how you claim things without knowing anything about me, about drugwars and about the team behind the game. Writing a post like this should need some investigation no?

First of all DrugWars is a game, it's not an investment by any way WE HAVE NEVER SAID THAT YOU CAN MAKE ROI WITH DRUGWARS, WE ALLWAYS CLAIMED THAT THE GAME IS IN EARLY ACCESS. For the investment I said it many times to our community and I give also the same answer when I see people asking if they can make money with our game. If someone want to invest, he can do it with lands or grounds, not with drugwars, nor with DOGE coin.

You havent understood how the reward mechanism works, it's totally the opposite of a ponzi (so it's dumb to put that title no? isn't it?). So again your vision and your post are totally biased. But let say that you are not able to think deep as others and I can't be angry for that. The fact is that some of the biggest players on our platform are paying the others for now ;) They are also helping the game to be developped and consider it as a game on Steem not a way to make profit. At least for those who I know their identity. If our community have any problem with anything in game, we are allways present to listen them and to talk about their idea.

For advertising people and explaining them that they shouldnt see DrugWars as an investment I dont see any problem. But how does drugwars works? You have no idea about that, and you have no idea about the next features which will tend to reward people for they strategical plays. But ofc I can't ask you to follow us if when I say red you heard yellow. Sorry if you are not this type of person, but let me tell you that I have some doubts.

The reward will decrease, if we decide to decrease it. Do you think that you have seen 30% of what we are preparing for DrugWars? Nop again you know nothing about that game ;)

Bad intention? You seems to be the only one here with bad intentions ;) Ask about me or any of my team member on the whole steem blockchain and consider what we made for this blockchain. If you find something wrong about me, or any of them, make a post and I will bidbot 300 STEEM on it instantly! If not, consider to edit your post, or maybe bidbot 300 STEEM on our next update :) Or stay with your shame :D as you want!

And the last but not the least, you are totally wrong when you say that players are only interested by profit. The big majority of them are on DrugWars for the fun! Why? because they will be able to fight with other players and show their strategist talent and YEAH maybe even getting rewarded for it! Funny no? as a game should be! Anyway with the number of positive comments you should think by yourself that something seems wrong in your judgement.

By the way, many people are saying, the cost of buildings are too much expensive... why they say that? Because I wanted it to be a free to play. For reminder I started the game with 240 STEEM from my pocket and we are now reaching 90K. Even Nostradamus couldnt see that.

Ah you are a part of Magic Dice? that could explain everything. Go back to play with your dice @samotonakatoshi and let people work on real things :D

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To be fair, the game looks a lot a like a ponzi, when playing I have asked myself that same question.

What you did not do in your response is explain why it is not a ponzi, or how it is sustainable. I am not sure a ponzi is a problem here, since it is just a game.

Great job on making such a successful game by the way.

My understanding so far is that since resources become more and more expensive, it actually works the other way around in that the big players pay the little ones....

It may be a pyramid scheme but it's fun. I don't know that it has to be a pyramid scheme as that is really up to the developers to decide. Do they want to make big money for a longer period of time or see DrugWars replaced by a sustainable copycat project?

Why it is not a ponzi?
A ponzi scheme is a form of fraud which lures investors and pays profits to earlier investors by using funds obtained from more recent investors. [wikipedia]
As we mentionned DrugWars is a game, not an investment scheme, and since its free to play game, it is by essence the total opposite of a ponzi scheme because it will allways dilutes the benefits of the game to all players...

Each time that you buy something in game, you accept automatically the fact that someone can have the same thing for free, just with some patience. Pretty same when you play any other free to play game right?
The big difference here is obviously the rewards and some people are focusing too much on this. Fortunately, they don't represent the majority of our community and we have plan to give a greater focus on the strategy.

How it is sustainable?
With a competitive gameplay and different revenue stream. But also with different adjustement to the rewarding mechanism, to make the game more attractive for competition and maybe less for investment. We already made an adjustment some days ago and will do it each time that is necessary.

Let be honest games which are played by tons of players are in majority pretty good games. Just to give one name, clash of clan. It is highliy detailled and well made, we cant compare it with DrugWars ofc. But do you think the company behind this game (Supercell) started with clash of clan or with those amazing graphics that you can see in most of their games? I believe that they made many games before that.
Good things takes time, like a good wine ;) and the fact is that you have 2 of the most talented devs of this ecosystem backed by a strong team (in my opinion ofc), working on this project to make it great.

Don't hesitate to join our discord and give your suggestions or feedbacks about the game : https://discord.me/drugwars

Thank you hightouch.

I certainly do not understand the mechanics, but competition makes a lot of sense. I guess when the battles come in this will bring more of that into the mix, i would think.

I am very excited to see a game take off like this on

The game is clever and fun, but I suggest you work on the economics to make sure you can grow to millions of users without the economy collapsing. If you do that then you could do well. Perhaps consider making an SMT of some sort or leverage upvoting?

You could also leverage advertisements to create a profit engine for the game as well. How many people have thought of that?

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