Splinterlands Amazing Battles – Bronze Wars

in Hive Gaminglast year (edited)


We go back to the Bronze League for this battle!


A 99 mana wild format, gold foil, no legendaries tournament with the following rule:

Super Sneak (All melee attack monsters have the sneak ability).


AmzBattlesInfinity009.jpeg


All splinters are available except for Fire and Death.


On this battle we face @northtribe

We choose one of the most potent summoners on Bronze Mylor Crowling.

Giving thorns to all our monsters is devastating on this ruleset. Also, Earth has a good assortment of high-priced cards we can use on this 99-mana battle.


aMylorCrowling.png

Our monsters:

Grund (double strike), Centauri Mage (Return fire), Goblin Psychic (Tank heal), Mitica Headhunter (Snare), Flesh Golem (Heal), and closing with Mycelic Slipspawn (Taunt).

We have a whopping total of 17 damage with good off tanks in the front and the back with Centauri Mage and flesh Golem. Remember that we might have melee attackers chipping at the last card.

The Taunt also allows our Grund to survive a little longer to deal more double strikes.

Let’s see what @Northtribe brings to the table.

Summoner: Keyla Frendul (+1 Armor, +1 Init).

aKelyaFrendul_preview_rev_1.png

Keyla is amazing in bronze. Not many monsters have armor, and that +1 speed makes the team strike faster and, at the same time, makes them harder to hit. Nice choice.

Our opponent’s lineup:

Diemonshark (Trample), Flying Squid (Reach), Deeplurker (Opportunity), Magi of Chaos, Nerissa Tridawn, and closing with Wave Brood (Taunt).

Our opponent brings 14 total damage to the table!

@northtribe also goes for the Taunt plan to avoid any sneakers or sniping monsters. He also has a nice back off-tank in Nerissa.


Click on the image to watch the fight:

Let's see how this battle goes!

Round one:

We manage to do some good damage to the Diemonshark and the water taunt. The combined damage of the water team brings down our Taunt fast this round! Our Grund gets healed, and we move to the next round.


aMycelicSlipspawn_preview_rev_1.png

Round 2:

Our healing flesh golem holds the backdoor firmly and deals some damage to the opposing monsters with thorns.

The Diemonshark and the Wave Brood fall this round, and we don’t lose any monsters! YAY!


ABrood.png

Round 3:

All opposing melee monsters fall to combined damage and thorns, but we also finally lose Grund. Four vs. two looks good for us!


AGrunddd.png

Round 4:

Damage gets traded, and the Magi of Chaos receives the most of it. None of the monsters fall.


aMagi.png

Round 5:

Nerissa valiantly survives all our joint damage, but it's one vs. four.


ANereida.png

Round 6:

The sturdy Nerissa falls, giving victory to our team! Hooray!

Our advantage in this match was twofold: first, our monsters had higher HP compared to our opponent's, and the key was regeneration on the flesh golem, while paired with high HP makes our backline a lot more resistant, letting our Mytica Headhunter deal more damage before getting exposed to sneak attacks.

Thanks for reading and commenting!

See this amazing battle again: @marianaemilia versus @northtribe



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Great to see Flesh Golem dominating :)

@mattclarke Truth. I forgot to put his picture in the post. Would be beautiful!

This post has been given a 7.5% UpVote by the SplinterBoost Community Curation Bot.
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Looks like a great move to have Slipspawn and Flesh Golem guarding the back in that sneak battle. Nice work!

@shortshots Well, that was a really good idea. thanks for commenting.

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hi mam i just started writing splinterlands post and i want to write more good post so can you help me ,and i have written two post so far can i improve it more place help me And I want to know why my 2 posts have not got votes from steemmostar .?

@mohsinshaikh786 I don't know, but please send me the links on Discord so I can take a look and I'll help you there. Thanks for commenting.