Rising Star: proposition of the game images optimization

in Team Ukraine4 years ago (edited)

Yes, this is the simple-to-do improvement also helps to optimize scaling of the Rising Star trading card game on the Hive blockchain.

Look what I want to propose. First, lets see the facts on this example:

On this screen I highlight two images

Total Luck -- and you can see it directly here:
https://www.risingstargame.com/images/total_luck.png

And the four leaf clover:
https://www.risingstargame.com/images/clover.png

If you open them - you will see how large they are.

also I want to pay attention to the weight of both:

  • total_luck.png with size 264x309 has 25 Kb

  • clover.png with size 514x516 has 261 Kb

It's not so much when you see them single, once.

But it is quite enough superfluous for the game page infrastructure with all others such images there and how many players and their requests to the site to download from the website page regularly.

My verdict: no need such sizes and no need such weight of files.

If you ask me what to take as a basis and an example, then I recommend looking at the Splinterlands game website. And if you are looking for the much ideal images optimization, I think, you can ask the @nateaguila (Creative Director, UX/UI, Design for Splinterlands + Keychain) to consultate you, @risingstargame (it would be a great hand of help for the another TCG on Hive blockchain, I love both and I do not see them as competitors to each other, but only more opportunities to involve people in the Hive blockchain community).

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We were looking at this the other day but didn't know the best tool to use so I will contact @nateaguila to see what they use. Thank you!

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The tool for recompress and the optimal size for every image (images groups)
For example, I don't think that tiny four leaf clover need to be bigger than 15x15 :))

I meant the URL for the best one to use but it's OK we have found one now and are working on the images.


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