Part 2/10:
Roblox distinguishes itself from other gaming companies by facilitating a platform for third-party developers to create games rather than developing games in-house. This approach generates a notable 75% of the in-game revenue for the company itself, while developers receive a mere 25%. On the surface, this model appears highly profitable, yet Roblox has reported losses exceeding $1 billion in the past year alone, raising questions about its financial sustainability and operational strategy.