Part 3/8:
The journey began around 2015 with Google Street View launching a VR application allowing users to explore places virtually, sparking curiosity among children like Manoj. Vibha, another key figure from Floreo, recognized the potential of VR not just for entertainment but for therapeutic intervention. She notes that VR’s three-dimensional space and navigational challenges align well with the neurological differences in children with autism, offering a safe environment to practice essential skills such as communication and social interaction.