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Fans had long been clamoring for an Assassin’s Creed game set in Japan, a land rich in history and culture that many felt was underserved in previous titles. Ubisoft finally announced a project titled Assassin’s Creed Shadows, set in Japan, promising a story that would delve into its historical landscapes and samurai culture. However, the reveal sparked immediate controversy over the game’s choice of protagonists—specifically the decision to include a Black male protagonist and a Japanese female protagonist, with Ubisoft openly acknowledging these character choices reflected a deliberate inclusiveness agenda.