Part 4/10:
At its core, the disappointment stems from fundamental gameplay problems. The game epitomized the pitfalls of the live-service model—intended to generate ongoing revenue through season passes, DLC, and microtransactions—but it lacked a sustained and engaged audience. Current player counts are shockingly low, with peak numbers barely surpassing 143 players in a 24-hour period. These figures are comparable to Marvel’s Avengers, which had already been declared a dead game due to its lack of ongoing content and dwindling player base.