Part 7/8:
A Gaming Industry Too Harsh for Redemption?
Reviving Suicide Squad: Kill the Justice League seems improbable at this point. Simply adding new content or DLC—like an "alternate universe Joker"—may not be enough to rekindle player engagement or repair the tarnished brand. With a current player count so low that the game feels practically abandoned, it’s difficult to foresee a comeback.
The entire episode highlights the peril of high expectations and poor execution. Rocksteady's gamble on a live service Suicide Squad game has turned into one of the most notable flops in recent gaming history, costing the studio hundreds of millions of dollars and eroding trust among their fanbase.