Part 6/8:
- Tales of Kera Z* is estimated to have sold only between 11,000 and 14,000 copies—disappointing figures for any modern game, especially one promoted by mainstream outlets. As its sales dwindle, the game’s player base has all but disappeared, and it remains a cautionary tale of how social activism, if perceived as superficial or mishandled, can damage projects in the gaming space.
The developer's attempt to frame the situation as racial discrimination and harassment adds another layer of controversy. Critics argue that the game's failure is primarily due to poor marketing and execution rather than social factors. Meanwhile, consumers are increasingly wary of titles associated with divisive industry figures or agendas.