Previous Designs: 3D Modelling
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I'm finally down to my 3rd chess piece design and this time, I will be featuring the Knight or what we generally called the Horse. When Chess reached Europe, the concept behind Chess became a royal court rather than a battlefield, and the horse was rechristened as a Knight. Source The horse moves in L-shape form of blocks on chess board. They can jump over other pieces and move along as long as it patterns out the L-shape. For me, horse is next to the queen in terms of versatility.
Among all chess pieces design, the horse is the most challenging one to model. For me to materialize the solid figure of it, I have to divide it into 3 forms and make sure that every sizes and dimensions of those are proportional with each other. We don't want to have a distorted output after all.
Creating the base. Outlining and revolving into its axis.
Outlining the body and the head. This is just my own design and estimate. You can use some image references.
Separate them into different parts with different dimensions.
Creating the lower body of our horse by lofting and tapering it to make it look like a frustum cylinder with specific path line of its lateral area,
Creating the main head and the horse'mane to add more aesthetic look.
Giving them their respective dimensions like the width and the height. Then combining them.
I also add an eye design. Just a simple one.
Then this, your chess piece horse!
Stay tuned for more 3D Designs.
"best of time"