Hand of God

in Discovery-it3 years ago (edited)

Hand of God

This project was born out of the desire to experiment with new materials and at the same time try my hand at anatomical subjects. I based it on a real reference, using it as a guide for the correct positioning of the rings, so that the final result could give the idea of actually being a sort of hand. I also experimented with different shapes and materials for the "red matter". The result was satisfactory.

I used cinema 4D for modelling and redshift for ambient lighting and rendering, and finally (of course) Photoshop for post-production.

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