This week we examine the Serpent of Eld, a Rare Water Splinter monster from the Untamed Collection.
The Serpent of Eld is a huge blue serpent, that used to live in the Palace of Eld. That came to an end when rebels overtook the Palace, and ousted the serpent into the jungles of Azmaré. Since then, the Serpent of Eld has has become the Resident Evil of all Azmaré (source).
It is a Melee attack Monster with a Mana of seven, attack of four, speed of five, shield of two, and health of nine, at max level. Its abilities are: Dodge, Return Fire, and Poison. It is a serpent after all, so poison is no surprise, right?
It seems to me that with its Dodge ability, and the Return Fire ability, it is ideal for No Magic attack battles. I think if its mana was a little bit less, like six for example, to match that of the Frozen Soldier, it would be very, very popular.
So, have i used it in a battle? Of course i have.
The rules were:
1.Rise of the Commons: Only Common and Rare Monsters,
2.Fog of War: Monsters lose Sneak and Snipe ability
Apart from the Serpent of Eld, i used the following monsters: the Creeping Ooze, the Sea Genie, the Medusa, the Crustacean King, and the Water Elemental.
I used the Sea Genie and the Medusa, because I decided to use the Water Splinter, so these two Magic attack Monsters was a good choice for that Splinter, especially the Medusa, because she stuns as well.
I used the Crustacean King because i wanted a tank healer for my monsters at the first position, and the added shield the Crustacean King provides was an added bonus:
I also used the Water Elemental, because it is a fast striking monster with a range attack of four:
And lastly, i used the Creeping Ooze to speed all my monsters up, because i had one Mana left to play with:
I have no idea why i put the Creeping Ooze first; unless i did so to protect the others, as i thought the Creeping Ooze the least useful. Then i put the Serpent of Eld second, the Sea Genie and Medusa nezt, the Crustacean King second to last, and the Water Elemental last of course, because it is a range monster, so the further back, the better.
Did my strategy work? Well, i won the battle, but my Serpent of Eld was no Artful Dodger to be honest. It didn't dodge a single Range or Melee attack, but then again is not maxed out, is only Level two, so probably it would be stronger maxed out. I don't know.
I don't use the Serpent of Eld very often, as i haven't maxed it out, so i prefer to use other tanks that are maxed out, and have full abilities. I think if the Mana was six i would be tempted to use it more. I don't see many opponents of mine using it either though. We'll see.
And that's the end of my post.
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