#learningUnmoderated tagAll postsTrending CommunitiesWorldmappinHIVE CN 中文社区SplinterlandsScrobble.lifeActifitPhotography LoversHive FoodEcencyHive LearnersBlack And WhiteGEMSSnapsExplore Communities...#learningTrendingHotNewPayoutsMutedsam.chess (72)in The Chess Community • 2 days agoHiveChess S2R25Hello Chess lovers! Welcome to the reminder post for round 23 of the HiveChess weekly tournament, held every Saturday. This chess tournament is held every Saturday and is…hansama (58)in Ecency • 9 hours agoBreaking Down A Simple EditI created a simple short and it started out my way, in the order things actually happened. But the effect at the end was too good to save for last. I wanted to show it first, so…hansama (58)in Ecency • 12 hours agoThe Art of the Invisible CutEditing has an essence that most people never stop to think about. Everyone focuses on the story, the plot, the arc, but almost nobody thinks about storytelling in terms of how a…hansama (58)in #editing • 11 hours agoWhat A Hard Cut Actually Looks LikeThis is what a hard cut usually looks like when you break it down in editing. Two clips. You are adding the clips in the order you want to transition into, and the second clip is…hey2d (59)in #coding • 11 hours agoGLSL Lesson 4: Reshaping Light and Shadow with pow()GLSL Lesson 4: Reshaping Light and Shadow with pow() Previous Lessons Lesson 1 Your First Shader: Painting the Entire Screen One Color In the first lesson, we learned…hey2d (59)in #tutorial • 16 hours agoYour First Shader: Painting the Entire Screen One ColorSo far we have been looking at code and breaking it apart piece by piece. That approach is useful, but there is another way to learn shaders that is often more effective:…hey2d (59)in #learning • 2 days agoThe Strange Case of vUv.st: Why GLSL Keeps Swapping Coordinate NamesOne of the recurring themes in learning GLSL is encountering pieces of code that seem completely unnecessary. You learn about vectors. You learn about coordinates. You…hansama (58)in Ecency • 2 days agoStorytelling Is the Only Skill That Actually PaysThere is a real difference between an edit made to show off skill and an edit made to serve a story. A well placed cut at exactly the right moment can be more powerful than ten…hey2d (59)in #learning • 2 days agoGradients, Distance, and Why Shaders Start With a LineMost people think shaders begin with shapes, or light, or noise. But they don’t. They begin with a line, and what you choose to do with distance along that line. This code…hey2d (59)in #learning • 3 days agoThe Strange Case of vUv.st: Why GLSL Keeps Swapping Coordinate NamesOne of the recurring themes in learning GLSL is encountering pieces of code that seem completely unnecessary. You learn about vectors. You learn about coordinates. You…hansama (58)in #editing • 3 days agoHow to Install Vosk for Speech Recognition in KdenliveKdenlive supports offline speech recognition through Vosk, making it easy to generate subtitles without leaving the editor. If Vosk is not installed, open the Speech…corpsekaizen (61)in ThoughtfulDailyPost • 3 days agoLearning to Trust the ProcessI edited for a week, learned a bit. Instead of just uploading, I went through multiple versions of it, even changing the topics of the videos. But the constant posting was based…hey2d (59)in #learning • 3 days agoWhen Color Learns to Breathe — A Shader That Swaps Mood Over TimeLesson: 8 There’s something strangely alive about this kind of shader. Nothing moves, nothing is drawn in the traditional sense, yet the screen never stays the same. It quietly…hey2d (59)in #tutorial • 4 days agoDrawing a Diagonal Line with GLSLThis is the fourth post in the GlSL learning series. Learning GLSL as a Beginner Understanding gl-Position: My First Real Vertex Shader Fragment Shaders Made…comigold2 (56)in Education • 4 days agoThe Fence Sitter: Lessons in Curiosity and CautionI was writing when I dozed off, only to wake up from my nap. And I saw my neighbor’s cat on my fence wall, looking right at me through the window mesh. It was just passing…hey2d (59)in #learning • 4 days agoTextures and Swizzling in GLSL: How Shaders Read and Rearrange Data : Lesson 6When most people start learning shaders, textures seem straightforward. They are images made up of pixels. But in GLSL, textures are much more than images. They are data…hey2d (59)in #learning • 4 days agoTextures and Swizzling in GLSL: How Shaders Read and Rearrange Data When most people start learning shaders, textures seem straightforward. They are images made up of pixels. But in GLSL, textures are much more than images. They are data…hey2d (59)in #learning • 4 days agoDrawing Curves with Math Using `pow()` - lesson 5 - GLSLThis is the fifth post in the GLSL learning series. Previous posts: Learning GLSL as a Beginner Understanding gl_Position : My First Real Vertex Shader Fragment…jza (67)in Hive Lingual • 2 days agoNew routine to practice JapaneseI have been a long time user of Duolingo and even thought I have tried other apps, they haven't really stick to my Duolingo routine. To be honest, I have been they2d (59)in #coding • 5 days ago Understanding Gradient Noise in GLSLValue noise was a huge improvement over random pixels. Instead of abrupt jumps, neighboring values blended together. Even so, every grid cell still had a slight square…