#pcUnmoderated tagAll postsTrending CommunitiesSplinterlandsHIVE CN 中文社区WorldmappinActifitSnapsHive FoodPhotography LoversScrobble.lifeBlack And WhiteGEMSLiketuHive LearnersExplore Communities...#pcTrendingHotNewPayoutsMutedcocacolaron (74)in Holozing Community • 3 days agoKeeping the focus on Holozing once it launches – Yet another challengeOk so this is an interesting topic, it is easy to focus on development budgets, servers and the cost of creating new creatures. However, I think there is another problem that…cocacolaron (74)in Holozing Community • 4 days agoHolozing's creatures remember a world humans destroyed - FanLoreIn my previous ideas about this universe, I explored the possibility that Holocreatures carry memories from their original lives, including experiences that technology was never…cocacolaron (74)Pana Frescoin Hive Gaming • 5 days ago Big Dev are in trouble; players aren't buying from them anymoreThere was a time when paying for a gaming subscription felt like an easy decision. For a relatively small monthly fee, players could access online multiplayer, discounts and…cocacolaron (74)in Holozing Community • 5 days ago Returning to Holozing fanlore with fresh new ideas! - We'll see..Long time no see! I'm talking about Fanlore—time to pick it back up!! Long before anyone knew how to control their powers, these criatures, the holo-creatures, these beings would…cocacolaron (74)in Holozing Community • 6 days agoPrimary Missions and why designing them well is important for HolozingI previously talked about the future missions of Holozing, I focused on the basics: missions could give players direction, introduce them to the world and provide reasons to…cocacolaron (74)in Holozing Community • 7 days agoTheorizing about what Holozing can achieve as an MMORPGWhen I previously imagined Holozing as an MMORPG, I focused on one of the things that makes the project so interesting to me: the Holocreatures could be much more than…cocacolaron (74)Pana Frescoin Hive Gaming • 6 days agoUbisoft wants you to decide which game they make - tired of losing moneyBig-budget video games have become increasingly risky projects for major publishers. With development taking years and budgets reaching enormous figures, a mistake discovered…