Astral Wars — Pre-Alpha Launch and $ASTRA Staking Event

in #surgentgaminglast year (edited)

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Introducing Astral Wars

Where Have I Seen This Before?

Astral Wars was originally introduced as AR Bots when we first announced through @surgentgaming, our studio account:

AR Bots — A futuristic digital trading card game (rebuilt on Hive)

We've since renamed/rebranded to Astral Wars thanks to feedback gathered during our first AMA,
but all of the details regarding setting, game mechanics, ownable assets, and our initial roadmap have remained the same. Give it a read if you missed it the first time around!

Since then, we've had a second AMA open to questions for both Astral Wars and Astral Revelations, our flagship game. We summarized the questions asked and answered during that AMA in our most recent @astralrevelation post:

Astral Revelations — Roadmap Update, Pre-Alpha Status, 2nd AMA

While technically an Astral Revelations post, we touch on many topics related to Astral Wars that are worth reading if you're curious about everything going on in the background to make both games happen.

. . . coughdividendscough . . .

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June 25th Pre-Alpha

We are pleased to announce that Astral Wars will be entering it's Pre-Alpha testing stage this coming weekend! Just like with our Astral Revelations Pre-Alpha, those interested in testing out the game will need to apply in our Discord through the following channel:

🔑|ar-wars-pre-alpha-application

Testers will be chosen at random by raffle during an AMA on June 24th.

The AMA will begin at 4 pm UTC, so make sure your application has been submitted to the channel before then in order to qualify for the tester raffle.


Multiplayer PvP Included!

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In addition to PvE against bots, PvP matches will be included in the first Pre-Alpha build. Will it be incredibly buggy? Probably. Will it break and cause much frustration? Almost certainly! So, make sure you're ready to help us stress test if you're applying to be a tester!

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Steady Progress

Since our initial announcement, we've continued to make significant progress both in fleshing out game mechanics and improving upon visual details discussed during our previous AMA. Check out some of our latest art improvements!

Card Crates

Normal_Crate_Design.pngMythic_Crate_Design.pngKusaku-gun_Faction_Crate.pngThurungians_Faction_Crate.pngYueyue_Faction_Crate.png

Card Backs

Back_Card_2.pngBack_Card_4.pngBack_Card_3.png

Card Design

Kraken_Bot.pngCard_Design.png

Game Table

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And many more things you'll get to see during the AMA and/or once the Pre-Alpha begins!

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Upgradable Cards

One aspect in particular we'd like to introduce is upgradeable cards. Base cards can be identified by their white inner border while all other upgraded forms will have a colored border. Here we've mocked up the Blue, Green, and Gold upgrades, but we plan to include other colors like Red and Orange.

BOARD_small.pngBOARD_BLUE_small.pngBOARD_GREEN.pngBOARD_GOLD_small.png

Each color will represent a particular "theme" or group of upgrades that establish costs and relative card strengths. For example, if Gold upgrades provide the "strongest" upgrades while Blue cards provided the "weakest," the Battery cost to play each card would be proportional to each card's new strength. This might make Gold cards seem like the default choice for upgrades, but that depends entirely upon your deck. Upgrading a card typically increases its cost to play, so there will be situations where a lower cost will be ideal if your deck strategy caters to a more aggressive play style.


Note: All of the designs we've shared are subject to change. We'll be using feedback received during the Pre-Alpha to continue polishing these designs for the best play experience possible.

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$ASTRA Staking Event

To celebrate Astral Wars' Pre-Alpha launch, we are running a staking event for $ASTRA from now until June 25th when we open up access for testers.

Those that stake an additional 5k $ASTRA before the launch will receive a unique promo card available only during this event:

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Those that stake 20k $ASTRA will also receive an alternate art version of this card (for 2 cards total) featured only during this event:

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Astral Wars Logo_1.5.png

Getting Involved

If you're just now learning about Astral Wars, come mingle in our Discord to get regular updates, ask any questions you might have, and hang out with your fellow gamers!

Astral Revelations is powered by Project Hybrid and made by Surgent Gaming Studios:

4bEjbgCbFMvAGbwxD9CJfJUznpDy21P1gb5kciUwoKrnYbGbNVgJCYqdcctnbQsQ4HyEmfirYjsRTifBzuudBS2dpKSWed1YxfQ81HYhntqqJfftMgrpfZMMnerac9ASPRdWGjJpdTzJLK998DwWGULCAsTErWH3uJ835yChyaPtAdZJBY.png

2dk2RRM2dZ8gKjXsrozapsD83FxL3Xbyyi5LFttAhrXxr16mCe4arfLHNNz7v6eANWRE74gTpSD8jdxfo8U1m6aXneuMtipPLBYaHRSX1JpynS6mQqYrYstXWgqS7iKBWacA8qN3cLg1WVzneFaGsyeXGUHwqANV8Ji664E6Gu.gif

Stay tuned for more Astral Wars news!
Discord — // — LinkedIn

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Nice to see how this game is taking form!


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Thank you. Game launches in 3 days though, maybe you want to try your hand at testing the game for us.

Thanks for the proposition but I will be on holidays soon and won't have access to my keys. I will definitely check when I come back :-)

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Cant wait to try it out. Can you tell more about the upgrading? It would be very sad if Astral Wars would take the same road as Splinterlands needing to invest thousands of Euros just to stay competitive.

Well, upgrading will not be available in the pre-alpha, but the concept is that your road is forked. If for instance, you go for a green foil upgrade, you might get increased health or taunt, a blue one would be an ability like flying which ignores taunt, and gold would give out key abilities.

It would totally depend on the type of deck you want to craft. Having a deck full of flying (ignoring taunt) would obviously be strong against a taunt deck etc.

In terms of cost, too early to decide if it will snowball into "thousands of Euro" but we don't intend to go that route, and will do whatever is needed to make the game accessible.

That is good to hear. So or so, it will be good to be in early on. Cant wait to see it comming.

Exciting news! I can't wait!

WE CAN'T WAIT TOO. Also why haven't you applied to be a tester yet?

I will check it out! Cheers.

There are any Passive Investment opportunities in this game?

Thank you.

You can already get $STELLARUM from staking $ASTRA, and there is an LP to earn passively as well. There will be passive investment opportunities but not in the start, because this is focused on being a game first and earning source second.

Thank you for responding back, i appreciate it.

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@thgaming just slapped you with 1.000 PIMP, @astralwars.
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ENTER @WIN.HIVE'S DAILY DRAW AND WIN HIVE!

Why have you not applied to be a game tester yet??!

Will it be incredibly buggy? Probably. Will it break and cause much frustration? Almost certainly!

Gotta love it 😁

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It seems like a fun game; I hope I could try it, but I seems to have no time.

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Is it too late to participate in the alpha or is it more simple to just wait 2 mores days and join in then?

I have my alarm set lolll

My previous @v4vapp proposal has expired. I have a new one which is running but unfunded right now. I'm still running @v4vapp and all my other services.

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