Hello everyone! Zak Ludick here from Cape Town, South Africa and this is a Warhammer 40k - The Great Unit Review Wheel! post!
Now known as the Unit Review Library!
What is it all about? It is not there to just give a stat. It is there to give MY review of the unit!
In this series, I will review one unit at a time, picking them randomly.
So let me spin the wheel again and see what I get:
Adeptus Mechanicus, Serberys Raiders
10th Edition Codex
Aha! More Mechnicus units for the Library! Serberys Raiders are the shooting-cavalry of the Ad-Mech army with Scout and a few other cool rules.
Let's look at their stats before I give you my feelings about them!
A unit of 3 cost you 60pts of a unit of 6 cost 120pts. I have never seen a squad of 6!
Let's check those stats!
Stats
Movement 12"
Toughness 4
Save 4+/5+(armor/invul/Feel No Pain)
Wounds 2
Ld 7+
OC 2
Weapons
Each Serberys Raider has a Galvanic carbine and the Alpha also has a pistol, he would need to choose between the carbine and the pistol when he shoots. Usually, range is the deciding factor!
Ranged:
Galvanic carbine - A 18" Range, 3 Shots, 4+ To hit, S4 AP0 D1 - With Devastating Wounds
Mechanicus pistol - A 12" Range, 1 Shot, S6 AP-1 D1 - With Devastating Wounds and Pistol
To be honest, I would leave shooting the pistol when he is in engagement range and cannot shoot the carbine.
The three of them can then shoot 9 shots with Devastating Wounds.
Melee:
Cavalry sabre and clawed limbs
4 Attacks, Hitting on 4+, S4, AP-1 and 1 Damage
Fair Close combat against light targets.
Abilities
Scouts 9" - This is a MASSIVE distance to cover in a pre-game move... And I feel like people use this for the wrong reasons... see below.
Tactica Obliqua
Once per turn, when an enemy ends a movement of any kind within 9" of the Raiders they can make a reactive move.
That movement is usually D6" or, it can be straight 6" if the Raiders are within 6" of friendly Battleline units.
Thoughts
So this is what I think about Raiders: They have great Objective control, speed and scout moves. Their damage dealing capability is nice, but nothing that will change a lot in the game on their own.
I have fought and killed Serberys Raiders many times. Most of the time, they use their Scout move to move into the board and take control of an objective... for like 1 turn and then die. They MIGHT get some shots off and a charge if they are lucky.
But usually I catch and kill them which makes me belive that this 60pts investment are being played wrong.
I feel their scout move is meant to redeploy from a screening position of a feint and bait deployment.
Their reactive movement ALSO allows them to feint a movement and then react to enemies who draw near.
These guys are not meant to be charging along to take over the board... they are bad at it. They should actually only use their guns at times when the extra shots of opportunity are needed to knock off a few crucial wounds on a target.
Instead, these Raiders are meant to hide and run and complete secondary objectives and take enemy objectives away!
Sometimes they could even be used as a sacrificial unit meant to be used to draw fire and tie up a shooting unit before your combat units make the charge.
That is how I would play them anyway!
Thank you for reading!
Warhammer Review Library
Alphabetical List
Faction | Unit | Review Number |
---|---|---|
Adeptus Custodes | Prosecutors | #1 |
Adeptus Custodes | Knight-Centura | #54 |
Adeptus Custodes | Trajann Valoris | #40 |
Adeptus Mechanicus | Archaeopter Fusilave | #13 |
Adeptus Mechanicus | Archaeopter Stratoraptor | #14 |
Adeptus Mechanicus | Archaeopter Transvector | #15 |
Adeptus Mechanicus | Belisarius Cawl | #53 |
Black Templars | High Marshall Helbrecht | #38 |
Black Templars | Marshall | #46 |
Blood Angels | Baal Predator | #2 |
Blood Angels | Lemartes | #32 |
Chaos Daemons | Daemonettes | #29 |
Chaos Knights | War Dog Brigands | #30 |
Chaos Knights | War Dog Executioners | #31 |
Chaos Space Marines | Abbadon the Despoiler | #50 |
Chaos Space Marines | Haarken Worldclaimer | #41 |
Chaos Space Marines | Khorne Lord of Skulls | #37 |
Dark Angels | Asmodai | #16 |
Dark Angels | Azrael | #17 |
Dark Angels | Belial | #4 |
Dark Angels | Deathwing Knights | #20 |
Death Guard | Biologus Putrifier | #5 |
Death Guard | Blightlord Terminators | #10 |
Death Guard | Chaos Lord | #36 |
Death Guard | Lord of Contagion | #52 |
Death Guard | Tallyman | #39 |
Drukhari | Grotesques | #45 |
Drukhari | Haemonculus | #8 |
Drukhari | Raider | #35 |
Drukhari | Scourges | #7 |
Genestealer Cults | Aberants | #47 |
Genestealer Cults | Reductus Saboteur | #33 |
Grey Knights | Brother Captain | #25 |
Grey Knights | Grand Master | #48 |
Grey Knights | Strike Squad | #51 |
Imperial Agents | Callidus Assassin | #9 |
Imperial Agents | Vigilant Squad | #26 |
Imperial Knights | Armiger Helverin | #22 |
Imperial Knights | Armiger Warglaive | #43 |
Leages of Votann | Brôkhyr Iron-master | #27 |
Leages of Votann | Sagitaur | #3 |
Leages of Votann | Ûthar the Destined | #44 |
Necrons | Obelisk | #11 |
Orks | Battlewagon | #34 |
Orks | Hunta Rig | #28 |
Space Marines | Kayvaan Shrike | #23 |
Space Marines | Marneus Calgar | #42 |
Space Marines | Razorback | #21 |
T'au Empire | Darkstrider | #12 |
T'au Empire | Kroot Carnivore Squad | #19 |
Thousand Sons | Magnus the Red | #49 |
Tyranids | Barbgaunts | #6 |
Tyranids | Screamer Killer | #24 |
World Eaters | World Eaters Chaos Spawn | #18 |
Thank you for reading!
** Images in this post are from the Warhammer app.
Tag List:
@aussieninja, @new.things, @alonicus, @dungeondog, @xenowolfza, @riesakashiya, @tomster-17, @exptrader, @borsengelaber, @makerhacks, @jacobtothe, @fredfettmeister, @mirroredspork, @kheldar1982, @surrealis, @oblivioncubed
*PS, Should you wish to be removed or added to the taglist, please let me know!
Cheers!
@zakludick
Man, I love these descriptions, but even more, I truly enjoy putting your perspective on how you would use them. One day, after I have absorbed all of this information, both tactical and practical, I will have to book a flight to SA and give you a run for your money. Granted, this will most likely never happen, as I am in the midwest of the US, but damn it sounds cool.
So....maybe.
!ALIVE
!LOLZ
!PIZZA
!BBH
!PIMP
Aw man @mirroredspork, you are out of PIMP to slap people.
Go Stake some more and increase your PIMP power.
(We will not send this error message for 24 hours).
Read about some PIMP Shit or Look for the PIMP District
@zakludick! You Are Alive so I just staked 0.1 $ALIVE to your account on behalf of @ mirroredspork. (4/10)
The tip has been paid for by the We Are Alive Tribe through the earnings on @alive.chat, feel free to swing by our daily chat any time you want, plus you can win Hive Power (2x 50 HP) and Alive Power (2x 500 AP) delegations (4 weeks), and Ecency Points (4x 50 EP), in our chat every day.
Hahaha! One day when we are Hive millionaires! !LOL
$PIZZA slices delivered:
@mirroredspork(3/5) tipped @zakludick
Congratulations @zakludick! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s)
You can view your badges on your board and compare yourself to others in the Ranking
If you no longer want to receive notifications, reply to this comment with the word
STOP
Hell yeah! 💪