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bravetofu (74)Hivebuzz level badge

393 followers1831 posts91 following60,071 HP
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twitter.com/bravetofu_ Joined October 2021 Active yesterday

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  • durlan (74)in Splinterlands • 2 days ago

    RE: [ES/EN] Splinterlands - Foundations: Core VS Jackpot

    "Hey @bravetofu! Thanks a lot for reaching out and for your interest in my pixel art. Your project sounds really interesting! Right now, I’m juggling several personal projects…
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    • doombot75 (63)in Splinterlands • 3 days ago

      RE: Splintiers & Vibe Coding 101

      Great site, one improvement that would be great would be to check against someone’s collection so it only shows what they would need to pay to get to a certain level - with…
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      • seattlea (75)in Splinterlands • 3 days ago

        RE: Splintiers & Vibe Coding 101

        Impressive! This is why those developers who will not adapt to AI will go the way of the dinosaurs... And you will need a lot less developers in the future.
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        • beaker007 (75)in Splinterlands • 3 days ago

          RE: Splintiers & Vibe Coding 101

          Amen to that, definitely both sides of the spectrum. These tools make things incredibly accessible and empowering for many people. At the same time, it does make me wonder: will…
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          • dalz (81)in Splinterlands • 3 days ago

            RE: Splintiers & Vibe Coding 101

            Yea I am hearing this all over the place ... probably will try it out at one point going forward
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          • beaker007 (75)in Splinterlands • 3 days ago

            RE: Splintiers & Vibe Coding 101

            Very cool... most of the things you mention i also use a lot 😁 I have been using github co-pilot that is also able to use claude models... really powerful. Fix cost with x…
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          • affliction (66)in Splinterlands • 3 days ago

            RE: Splintiers & Vibe Coding 101

            Sure. I did not get a chance to go over the entire list since I am at work. Will do later 😄
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            • dalz (81)in Splinterlands • 3 days ago

              RE: Splintiers & Vibe Coding 101

              Cool man .... great to see you experimenting with stuff ... I'm still on GPT and Codex in VC Code ... havent tried vercel also, I'm just buying servers, droplets, and configuring those ...
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            • affliction (66)in Splinterlands • 3 days ago

              RE: Splintiers & Vibe Coding 101

              Great work here. Loved the UI and the overall concept of the web app.
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            • splinterboost (60)in Splinterlands • 3 days ago

              RE: Splintiers & Vibe Coding 101

              This post has been supported by @Splinterboost with a 30% upvote! Delagate HP to Splinterboost to Earn Daily HIVE rewards for supporting the @Splinterlands community…
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              • ducecrypto (70)in Splinterlands • 8 days ago

                RE: Splinterlands: Expand Referral Program

                To be completely honest, I think the biggest issue is that it is hard to be all-in on more than one game at a time. When I decided to commit to Splinterlands, I left playing MtG…
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              • bronzedragon (61)in Splinterlands • 8 days ago

                RE: Splinterlands: Expand Referral Program

                Some good points. I've done what I could over the years and am on the list of top referrers, but it hasn't amounted to much.
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              • davideownzall (72)in Splinterlands • 8 days ago

                RE: Splinterlands: Expand Referral Program

                The gold tier should be left 'for free' only to those who can bring results, if you white-list an influencer and brings 3 people in a year it doesn't make sense leave it
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              • meredorn (62)in Splinterlands • 8 days ago

                RE: Splinterlands: Expand Referral Program

                Dear Brave, I do completely agree on the proposal and I will support it. I saw how many efforts you put on that, investing your time and money and I cannot be more favorable to…
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              • hivebuzz (74)in Splinterlands • 8 days ago
                featured

                RE: Splinterlands: Expand Referral Program

                Congratulations @bravetofu! You have completed the following achievement on the Hive blockchain And have been rewarded with New badge(s) You distributed more than 6000…
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                • keeegs (52)in Splinterlands • 9 days ago

                  RE: Splinterlands: Expand Referral Program

                  Do you know if there was much abuse in the past? I personally think lower barrier for referrals is a good thing as that can play a big impact in growing players
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                  • cardshrine (35)in Splinterlands • 9 days ago

                    RE: Splinterlands: Expand Referral Program

                    I like your proposal on this topic, and I want to add my thoughts. We have learned that any drip of value will be hunted in this space. Thus if there are tangible rewards in…
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                  • vimukthi (75)in Splinterlands • 9 days ago

                    RE: Splinterlands: Expand Referral Program

                    Influencers are a major way gamers discover games to play. Whatever that get more outsiders to bring in users is a good move IMHO. I support this completely.
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                  • ducecrypto (70)in Splinterlands • 10 days ago

                    RE: Splinterlands: Expand Referral Program

                    I know how hard it is to get people into the game. I have countless MtG connections and friendships from the 30+ years I've played the game, but in over 4+ years of talking up…
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                  • fzhao (25)in Splinterlands • 10 days ago

                    RE: Splinterlands: Expand Referral Program

                    If someone plan to spend $1000 in ingame market. Instead, he registed 10 accounts and buy $100 each and transfer bought cards to his main account. He became gold tier without affiliate any people
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