PostsCommentsPayoutsduskalis (45)in Hive Gaming • 4 days agoMastering Entropy: StrataElements is the place for seamless, universal materials that are reused many times and applied to any static objects. They do not need the object’s UV unwrap - they use world-space coordinates.,, Inside,duskalis (45)in Hive Gaming • 10 days agoMastering Entropy: Frame - Essence - GrainThe Mesh, Material, and Texture folders are base resources. We separate them from Objects and Elements, which contain more complex game entities built on top of these bases.,, Mesh (Cube, Plane, Pipe)duskalis (45)in Programming & Dev • last monthMastering EntropyOne of our ongoing primary goals has been to create and maintain a library of general-purpose game assets for convenient reuse. An organized project structure makes complex development faster - and, induskalis (45)in Hive Gaming • 2 months agoWill over ChaosWill over Chaosduskalis (45)in Hive Gaming • 3 months agoA game that reaches the real worldWe rebuild places from the grain of their ground. We recreate real-world locations, preserving their terrain and architecture.,, Heightmaps drive our 3D geodesign to prototype…duskalis (45)in #security • 3 months agoTruth Has No DoublesTrust Forged in Code: Our Promise Beyond the Horizon. In contingency, critical messages carry a cryptographic signature.,, The public key verifies the authenticity of the…duskalis (45)in #gamedesign • 3 months agoThe ALIS Codex: Learn. Survive. Connect.ALIS cuts the noise: the game turns experience into skill and brings it back to real life., Connections. Our goal is to create connections between people and support their…duskalis (45)in LeoFinance • 4 months agoWhy We Make Alis: The Enemy WithinWe accept the challenge - to create a world harsh and real down to the last detail, without killing the soul of the game., We expose the abyss of war’s tragedy and, with…