PostsCommentsPayoutssiaaam (69)in Gaming Photography • yesterdayRE: Hammer and Forge.Yuna's arrows were coming in at just the right moments while you handled the enemies on the ground. That was a pretty solid team effort.siaaam (69)in Gaming Photography • yesterdayRE: Winner Announcement of Gaming Photographs Contest.Congrats to all winners. Well deserved. Looking forward to the next photography contest.siaaam (69)in Gaming Photography • yesterdayRE: Chaos in the Shifting Realm.The way the walls moved around and created new paths was really cool. It felt less like following a normal hallway and more like figuring out the room as you went.siaaam (69)in Gaming Photography • yesterdayRE: A Family Dinner.Uncle walking in right when the food was ready was probably the least surprising thing ever 😂 The smell must have reached him from outside.siaaam (69)in Gaming Photography • yesterdayRE: Contract on a Traitor.That zipline into the second guard was a pretty smooth way to move around the restricted area. He barely had time to realize someone was behind him.siaaam (69)in Gaming Photography • yesterdayRE: Returned to Cape Bonavista.Revisiting Black Flag is nostalgic, and the addition of the photo mode is like a charm.siaaam (69)in Gaming Photography • yesterdayRE: Returned to Cape Bonavista.Yeah, the journey started with quite a bit of chaos right away.siaaam (69)in Gaming Photography • yesterdayRE: Returned to Cape Bonavista.The ship looked so good in that weather, definitely worth stopping for some shots.siaaam (69)in Gaming Photography • yesterdayRE: Grips on the Edges.That high-altitude carrier looked like it was just slightly too far away, but you went for it anyway and somehow grabbed the frame perfectly.siaaam (69)in Gaming Photography • yesterdayRE: Clearance of the Outpost.That fall from the tower looked like a very unplanned shortcut to the ground. At least you survived it and found some real cover.siaaam (69)in Gaming Photography • 20 days agoRE: First Step On Iki Island.Iki Island already felt different from Tsushima as soon as Sakai reached the shore. The huge mountains and all those destroyed ships made the place look much more dangerous, beautifully dangerous.siaaam (69)in Gaming Photography • 20 days agoRE: Victory at Second Structures.The Skull Crusher definitely chose the wrong moment to ambush you, although your crew standing nearby and watching the whole fight was a little suspicious. I almost thought you…siaaam (69)in Gaming Photography • 20 days agoRE: Rescue Mission for Gennaro.Gennaro was apparently important enough to get his own private rescue mission, while you had to sneak through an entire camp and clean up half the guards first.siaaam (69)in Gaming Photography • 20 days agoRE: Secrets of the Shipwreck.Yeah, exactly.siaaam (69)in Gaming Photography • 20 days agoRE: Secrets of the Shipwreck.I enjoyed that puzzle because it made good use of the environment instead of simply giving you a normal locked door.siaaam (69)in Gaming Photography • 20 days agoRE: Secrets of the Shipwreck.That was definitely one of those jumps where you just hope the landing goes well.siaaam (69)in Hive Gaming • 20 days agoRE: No Safe Haven in Silent Hill.Totally.siaaam (69)in Hive Gaming • 23 days agoRE: Ori and the Will of the Wisps: Don't quit when you get to "frog boss" I remember hearing about this boss before, but the instant-death chase makes it sound even worse than I expected.siaaam (69)in Hive Gaming • 23 days agoRE: Resident Evil 3 - Jill Sets the Subway RouteI can understand the panic from those footsteps. Nemesis doesn't even need to appear on screen to make you nervous.siaaam (69)in Hive Gaming • 23 days agoRE: The Radio Shop.The apartment building sounds way more unsettling than the street outside. Those random doors slamming would have made me nervous too.