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It's Siaaam. (69)Hivebuzz level badge

12 followers444 posts12 following673 HP
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Muted UsersFollowed BlacklistsFollowed Muted Lists

Joined January 2026 Active 6 hours ago

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  • siaaam (69)in Gaming Photography • 2 days ago
    featured

    The Laughter of the Inari Statues.

    Following the mysterious fox-masked guide through dark paths and torii gates, I reached an ancient shrine. After obtaining a surprisingly durable ceremonial Kaiken dagger while…
    $3.66
    • Pending payout amount: $3.66
    • Breakdown: 0.00 HBD, 37.33 HIVE, 37.33 HP
    • encoder.pay: 1.00%
    • threespeakfund: 10.00%
    • Payout in 5 days
     367 5
  • siaaam (69)in Gaming Photography • 4 days ago
    featured

    The Altar Puzzle.

    My last post about this game can be found here . I'm attaching the link here in case anyone want to check it out as I used to share my experience about this game in another…
    $3.62
    • Pending payout amount: $3.62
    • Breakdown: 0.00 HBD, 36.96 HIVE, 36.96 HP
    • encoder.pay: 1.00%
    • threespeakfund: 10.00%
    • Payout in 3 days
     223 8
  • siaaam (69)in Gaming Photography • 6 days ago
    featured

    Goodbye to the Glitchy Version.

    Stuck and frustrated by relentless freezes and glitches in Assassin's Creed IV: Black Flag, I couldn't talk to the mercenary at first. After accidentally boarding the ship early…
    $3.15
    • Pending payout amount: $3.15
    • Breakdown: 0.00 HBD, 32.11 HIVE, 32.11 HP
    • encoder.pay: 1.00%
    • threespeakfund: 10.00%
    • Payout in 19 hours
     484 4
  • siaaam (69)in Gaming Photography • 6 hours ago
    featured

    Locked Out of the Shrine Vault.

    After recording her thoughts on the mysterious fox-masked man, Hinako inspected laughing Inari statues and found the shrine vault locked. Backtracking through a newly unlocked…
    $0.08
    • Pending payout amount: $0.08
    • Breakdown: 0.00 HBD, 0.85 HIVE, 0.85 HP
    • encoder.pay: 1.00%
    • threespeakfund: 10.00%
    • Payout in 7 days
     6 1
  • siaaam (69)in Gaming Photography • 2 days ago

    RE: Respawning with a Revised Strategy.

    I kept squinting at the screen trying to spot where that explosive round came from, and I never found it. The caution on attempt three was much better.
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    • siaaam (69)in Gaming Photography • 2 days ago

      RE: Revisiting the Beachside Bar.

      Going back to the village where it all began gave me a bit of a nostalgic feeling, even as a viewer. That statue refusing to break was oddly funny.
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      • siaaam (69)in Gaming Photography • 2 days ago

        RE: Raiding the Wrong Location.

        I would have turned around the second I noticed it was the wrong place, so the stubbornness impressed me. The limb severing felt a bit much, even for this game.
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        • siaaam (69)in Gaming Photography • 2 days ago

          RE: The Drunk Outlaws.

          Respect for choosing to tie everyone up instead of shooting. A less patient player would have wiped that whole camp out in a minute. BTW, better start with a calmer horse next time, lol.
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          • siaaam (69)in Gaming Photography • 2 days ago

            RE: The Altar Puzzle.

            I was so busy watching the dark that I forgot to look at what was in front of me.
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            • siaaam (69)in Gaming Photography • 2 days ago

              RE: The Altar Puzzle.

              Funny how a game can turn a basic habit like searching for a switch into pure anxiety.
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              • siaaam (69)in Gaming Photography • 2 days ago

                RE: The Altar Puzzle.

                Honestly, I wanted to keep that lamp forever. Darkness like that makes you grateful for anything.
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                • siaaam (69)in Gaming Photography • 2 days ago

                  RE: The Altar Puzzle.

                  Good horror is mostly waiting, and that scene knew exactly how long to make you wait.
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                  • siaaam (69)in Gaming Photography • 4 days ago

                    RE: We Destroyed the Mongol Warship.

                    Throwing a smoke bomb right when things looked bad was the kind of quick thinking that saves a whole night. Guarding barrels of explosives with only two soldiers is a very strange security plan, btw.
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                    • siaaam (69)in Gaming Photography • 4 days ago

                      RE: Goodbye to the Glitchy Version.

                      Yeah it was hard for me. I tried to continue but at last I had to let go. I'm hoping there'll be a glitch and bug free crack out soon.
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                      • siaaam (69)in Gaming Photography • 4 days ago

                        RE: Goodbye to the Glitchy Version.

                        Haha. You're probably right. I really wanted to climb on top of that mast.
                        $0.00
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                        • siaaam (69)in Gaming Photography • 4 days ago

                          RE: Winner Announcement of Gaming Photographs Contest.

                          So, my last moment in the game made me a winner of the contest? Thanks a lot.
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                          • siaaam (69)in Gaming Photography • 4 days ago

                            RE: Confronting Armored Brigands.

                            A device that kills connections sitting in a camp full of terrorists, is a pretty rude way to run a network. Jumping from that electric rod at the last second looked great.
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                            • siaaam (69)in Gaming Photography • 6 days ago

                              RE: A Way to Havana.

                              Hahaha yeh. But it was just the glitch.
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                              • siaaam (69)in Gaming Photography • 6 days ago

                                RE: A Way to Havana.

                                Exactly, I was also comparing him with a cardboard cutout. The leap of faith didn't even have the epic sfx.
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                                • siaaam (69)in Gaming Photography • 6 days ago

                                  RE: Winner Announcement of Gaming Photographs Contest.

                                  Thanks a lot.
                                  $0.00
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