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RE: 3D Graphics News: The Philippines Ranks as one of the Top 20 Countries of Blender Users in 2018

in #art6 years ago

Well, you can market yourself as an artist who is dependent on both packages, just like I do here when I write in my application that I model and set up the camera with Blender, then animate in Maya.

Most companies I've dealt with are ok with it as they know I am still going to be using their in-house software for the main work. Most don't usually care where you make your models as long as you deliver on time and with the quality they are after.

I am writing another blog about Blender's most recent "bigtime" production credits, and I'm sure it would inspire you more. It will be posted after this next one I am writing about building a nice 3D/2D workstation on a budget, for those who want to get into 3D without spending a lot of money for it. ;)