Prospective New UX for BitShares Gateways

in #bitshareslast year

The BTWTY Gateway is seeking a radical new approach to the user experience around using decentralized bridges and gateways. This effort aims to continue the FOSS development started with the Pomelo worker for BeetEOS - https://hive.blog/hive-120117/@nftea.gallery/beeteos-multiwallet-for-bitshares-eos-blockchains-updated-to-version-1-1-8

After assimilating market lessons learned from +3 years building decentralized financial applications on the BitShares blockchain we are doubling down around proven strategies such as lending/borrowing stablecoins backed by liquidity pool collateral. As of writing, there are over $3K of credits backed by BTS + BTWTY.EOS LP.

In order to scale this effort we aim to create a low-friction "game-like" experience to getting into the BitShares financial system. If you've ever played Pokemon on Gameboy think about the "day-care center" where players can deposit their tokens and pick them up with more "experience" or "growth". All facilitated with a few browser & BeetEOS clicks!

We seek to work with other BitShares team members to deliver an innovative experience and foster network growth.

Credit @nftea.gallery for the inspiration

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Have you seen this project? https://github.com/OpenWebGAL/WebGAL

Perhaps something similar could be done, a first person perspective, more personal and direct with anime style store employees walking you through your bitshares blockchain activities...

Or perhaps it could work well as a bitshares/eos technology tutor, creating a visual novel for learning why and how to use these blockchains..

I'm focusing on the rpg-js side of things for now, but that could be interesting in the future..

If your project is not going to be fully open source, then you could use premium visual assets, does anything specific stand out to you?

https://itch.io/game-assets/top-sellers/tag-tileset

https://opengameart.org/art-search-advanced?keys=tileset&title=&field_art_tags_tid_op=or&field_art_tags_tid=&name=&field_art_type_tid%5B%5D=9&sort_by=count&sort_order=DESC&items_per_page=24&Collection=

https://www.deviantart.com/search?q=tileset

Mind be wary of the licensing and limitations imposed by artists, but pretty much all of the above assets can be used, especially if the tiles are sized 32x32 and are top-down 2d non-isometric.

Regarding pokemon style, you can certainly find similar style game tile assets on deviantart linked above, however you may run the risk of angering nintendo. That said, passing it through an AI filter or as a stable diffusion input image it could be made less in nintendo's image.

However in terms of game style, a user walks into a virtual shop, they approach an NPC and can interact with blockchain functions in a game like menu, all immediately possible without limitations.

I'd have a good look through the art assets out there, you could even get designing the store and surrounding environmental maps in tiled without any programming skills, pretty much like paint except you're placing 32x pixel art tiles

Technically, you could draw your shop's interior, exterior and surrounding area fully in photoshop and import that into your tiled map, but you would lose out on tiled tileset modularity

Very cool to see all these tile sets already created. Nostalgia 10/10!


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