@ryivhnn I think its easier in unity but im no expert. but in unity you simply select an item and move it and then go to the next frame and then rinse and repeat. but like I said i don`t have a clue how blenders animation system works.
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Is there a rig involved? I tend to have rigs for everything with parts or that needs to rotate around a point so I don't lose anything XD
@ryivhnn Nope no rigs involved. just have the parts next to eachother and unity can do it all for you I believe.