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RE: Onboarding and Marketing Should Be Migrated to the Apps

in #busy7 years ago

The real issue is that account creation is very hard. Actually creating the accounts is simple, but it's the abuse prevention that's the problem. Even Steemit, Inc hasn't managed to get it right all this time (though there's not a lot you could say they have gotten right).

I think that more apps should look at charging for accounts. I know it's a hard pill to swallow, but it can be very cheap (< $1) and think that if they can properly message the reasoning for it and benefits of having an account it could work. Alternatively they can just sell a product and include account creation as an add on.

Posted using Steeve, an AI-powered Steem interface

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I think that more apps should look at charging for accounts.

I have some doubts if that is a promising way to go: in my reality I have to convince people to join STEEM (and yes, also Steem Monsters). It's not that they come to me and urge me to help them joining and using any STEEM application; no I have to convince them, and that's not easy most of the time.
Do you think they would still join if the first thing they have to do is to pay for something unknown, related to 'crypto'? Is half of the world impatiently waiting to join the STEEM blockchain (or does the average guy prefer to do what he has always done, using facebook for example)? I really hope in future people want to pay for being a member of the STEEM community (because of it's great reputation ...) but as of now we need new users much more than they need us.

What I wrote doesn't mean I am completely against charging for the use of STEEM apps, I just wonder if/how it will work ...

I recently made myself an EOS account because I had 150 something EOS from back in the day. I started playing EOS Knights and its fun. The process was about the same. Have to have a certain amount delegated to it for bandwidth. Looks like Tron is the exact same way as well.

A lot of people started playing Tron Goo and the game has something like 8.3 million Tron in it(like 240k USD). This game had almost 0 advertising on it also, I am really active in their discord from a previous game. I think the future is gaming to be honest, it seems to be the best way to bring people in.

I have always had ETH and never did anything with it beyond storing it on a wallet. When CryptoKitties came out I downloaded metamask and started playing it. Since then I have played 10 or so ETH games.

Steemit in my opinion hasn't gotten it right, because they should be focusing on putting out the message that it is an all purpose blockchain called Steem. In my opinion Steem is better than EOS currently is. Though that is soon to not be the case, EOS is enabling REX which will allow people to sell their excess bandwidth. On EOS they figured out something like 99.5% of all EOS holders/stakers don't use their bandwidth at all.

I said in a few comments months ago when we were going into Resource Credits there should be a way to sell excess Resource Credits. That brings the price down for all the DAPPs who need to use resources.

I would LOVE to see some apps try paid accounts or paid apps!

Or maybe freemium ..

Free for 3 months. .pay to acquire master key