Computer-Generated Chess Problem 02789

in #chess6 years ago

An original 'KRBP vs k' mate in 5 chess construct composed autonomously by a computer using the 'DSNS' computational creativity approach which does not use any kind of machine or deep learning. Chesthetica is able to use the technology to express original creative thought in this domain. It also never had behind it a team of highly skilled programmers, consultants or the kind of hardware millions of IBM or Google dollars could buy. There is no known limit to the quantity or type of compositions that can be generated.


image.png

3K4/R7/1k6/8/2B5/1P6/8/8 w - - 0 1
White to Play and Mate in 5
Chesthetica v11.52 (Selangor, Malaysia)
Generated on 9 Nov 2019 at 5:32:12 AM
Solvability Estimate = Easy

Even with the same version number, each copy of Chesthetica 'evolves' and performs somewhat differently over time. Everything composed by Chesthetica is original. Try to solve this as quickly as you can. If you like it, please share with others. Solving chess puzzles like this can also help improve your game.

Similar Chess Problems by Chesthetica: 01475 01792 01950 02026

Solution

<| Books | DTube | Facebook | Instagram | Twitter | Website |>