Computer-Generated Chess Problem 02798

in #chess5 years ago

A newly published and original KBN vs kpp mate in 4 chess problem generated autonomously by the program, Chesthetica, using the Digital Synaptic Neural Substrate AI computational creativity method. Chesthetica can compose problems that might otherwise take centuries or longer for human composers to think of, so you may enjoy them right now. You can learn more about the DSNS here.

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8/3p4/8/8/8/8/p7/BkNK4 w - - 0 1
White to Play and Mate in 4
Chesthetica v11.55 (Selangor, Malaysia)
Generated on 19 Nov 2019 at 1:02:27 AM
Solvability Estimate = Easy

Now, let's see what else there is to say. Give me a moment. Did you find this one interesting or have something else to say? Leave a comment below! Solving chess puzzles like this can be good for your health as it keeps your brain active. It may even delay or prevent dementia.

Similar Chess Problems by Chesthetica: 00273 01215

Solution

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