Computer-Generated Chess Problem 02843

in #chess4 years ago

A new if not unique KQNP vs kbn chess problem generated by Chesthetica using the relatively new computational creativity approach called the 'DSNS'. Learn about how these problems are selected here.

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6b1/7n/7k/8/4P2K/2Q4N/8/8 w - - 0 1
White to Play and Mate in 4
Chesthetica v11.62 (Selangor, Malaysia)
Generated on 16 Feb 2020 at 6:24:53 PM
Solvability Estimate = Difficult

The chess problems are published chronologically based on the composition date and time. However, later compositions may have an earlier version of Chesthetica listed because more than one computer (not all running the same version of the program) is used. White is over a rook's worth in material but the precise win in this position still needs to be found. If this one is too easy or too difficult for you, try out some of the others. Feel free to copy the position into a chess engine and discover even more variations of the solution.

Solution

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