
Gotta take the little victories in life when they come. I jumped into Cinema today with an effect in mind and started beating my head against it and managed to do what I wanted. It's something I can build onto later.

The big idea was isolating a group of particles as the "lead particles" and I needed to use some visual scripting to achieve it.

In plain english this says "Take the total number of particles that exist in the scene and remap that value range across a value range of 0-255(black to white) , then map that to this curve.

The curve starts with a value of 1 then goes to zero(black) along that S shape. In the end what it results in is the first particles emitted being white then transitioning sharply through grey and ending in black.
I can then take that information and plug it into the material.

Here I mix multiple materials using the particle color as the mask that distinguishes one from the other, plus a few other things to make it look more interesting.


Now that I've figured out the technique, I can work a bit more on an interesting particle animation. This one was pretty simple because I was mostly focused on the particle isolation. Fun stuff regardless.
I guess this really need a lot of tecnical knowledge to understand
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