A Flash Back: The Last Night Mixes The Aesthetics of Cyberpunk And Blade Runner To Recreate A 16 Bit World In Beautiful 4K

in #cyberpunk7 years ago (edited)

original.jpg

E3 has been packed and there’s just so much going on and so much more to cover. But if you walk the show’s floor with eyes wide open, somewhat detached from the hype the glaring ads and screens screaming 4K, you’ll eventually come across a beauty of another kind.

This game is called The Last Night and was presented as part of the PC Gaming Show. Its first trailer, although in a very early stage of development got us hooked fast with its stunning, mesmerizing visuals full of great music.

In the game, we control Charlie, a second-class citizen, trapped in his system of ubiquitous computing and artificial intelligence. Our protagonist is unable to implant the devices needed to connect to the world he lives in. Since Charlie does not have access everywhere, we have to get close to drones and policemen. However, rather sooner than later he drifts into a life-or-death plot.

Developer Odd Tales calls The Last Night a cinematic platformer where you don’t jump. Instead, you start out on a journey to explore the four different districts of a Sci-Fi Metropolis that inherited an exciting mixture of Blade Runner and Cyberpunk.

Furthermore, Odd Tales' Tim Soret describes the gameplay as a complex interactive drama. Every NPC Charlie encounters is driven by his or her motives and has a unique memory. Depending on your own decisions the game changes to become even more immersive and challenging.

The 2,5D pixel art embedded in a 3D open world and presented in 4K helps a lot to draw you into this world and you can’t help but revel in a past of 16-bit aesthetics with games like Flashback flaring in your mind.

The original idea for the game stems from a Cyberpunk-GameJam back in 2014 that won first place.

First game scenes from the Cyberpunk-Sidescrollers were also seen on the E3: Here goes to the gameplay trilogy of The Last Night. In an interview at E3, Soret added that this time he "wanted to create a glorified game [being] like the old games as you remember them, not as how they really are."

Before it arrives next year you can check out the first gameplay scenes from this very promising Cyberpunk-Sidescroller.

Seeing is believing, so please enjoy the trailer:

1.jpg

2.jpg

3.jpg

4.jpg

5.jpg

Sort:  

Congratulations @pionic! You have completed some achievement on Steemit and have been rewarded with new badge(s) :

You published your First Post
You made your First Vote
You made your First Comment
You got a First Vote

Click on any badge to view your own Board of Honor on SteemitBoard.
For more information about SteemitBoard, click here

If you no longer want to receive notifications, reply to this comment with the word STOP

By upvoting this notification, you can help all Steemit users. Learn how here!

 4 years ago  Reveal Comment