Why Did You Opensource The Client?
I opensourced the client because it allows anyone to audit the code and see what's going on under the hood. This will also give #ProofOfBrain enthusiasts the ability to improve the code in any way they like. Lastly, the most important reason of all is that you no longer have to enter your Posting Key into a 3rd party website -- like mine.
Where Can I Download It?
From my GitHub account: https://github.com/fulltimegeek/Proof-of-Brain-Game
What New Features Have you Been Working On?
After I added hundreds of images to the game, currently at 753, I decided to include a player's rank and winning-streak on their stats page. I believe this will make the game slightly more competitive, because as we all know, everyone likes to be #1. Also, being able to see how long you've gone without getting a single answer wrong is quite satisfying.
Who's Been Playing Proof-of-Brain?
Well, there's definitely a lot of room to grow but when has that ever stopped a seedling from bearing much fruit in the future? Here's a table of all players and their current stats. They are listed in descending order, according to their rank.
- Total number of players: 19
- Current Game: 1416
How Much BRAIN Has Been Mined?
- Current supply: 14,150 BRAIN
What Comes Next?
Lots of development and automated reports via @proofofbrain.
Here's my to-do list:
Publish automated #ProofOfBrain reports every 24 hours
Implement interface for transfering tokens between players
Create a way to trade BRAIN for HIVE/HBD without having to trust anyone
Figure out a way to bribe zombies with these things