
With a focus on numerical facts, here is what pixEOS has accomplished in its first 11 months.
- Launched 7 blockchain-based online video games with multiplayer functionality
- Built an art and gaming community of 2200 Twitter followers
- Exhibited and/or presented at 9 in-person shows (Minsk, Los Angeles, Brooklyn, London, San Francisco, Philippines, India, Detroit, and Venezuela)
- Released the PIXEOS Token on top of EOS blockchain with a maximum supply at 3,959,505,148 tokens
- Collected in the portfolios of 35,283 holders of the PIXEOS token
- Onboarded 22 featured artists for upcoming rare digital art marketplace
- Released 1 avatar maker used by 3 different blockchain projects
- Launched 1 online wearable merchandise store allowing users to pay with credit card or cryptocurrency
More could be written, but this list only cites numerically measurable achievements.
Thanks for the avatar and the arcade! Good stuff, gotta love Pixeos!
Posted using Partiko iOS