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RE: Would anyone be interested in participating in the first Steemit Game Jam (Game creation event)?

in #gamedev8 years ago (edited)

great idea. i used a lot of unity assets because i was focused on speed. but i like the rule of only allowing engines and libraries and everything else has to be made by the participants. i also like the solo rule but there's no way to enforce it :)

i'm assuming in order to participate all you have to do is follow the rules and include a certain tag? instead of an event you could create the new tag steemitjam and simply let people share 24~48hour projects any time they want.

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Interesting point, I think #gamedevdaily or #gamejamdaily would be better suited for such projects. I intended to use the tag #steemitjam for the jam's entries.