Welcome! to HIVEQuest a play-by-post RPG game
HIVEQuest is an ongoing and growing RPG world. New Players are always welcome. Players can come and go as they desire, just let us know when you are leaving (say you are taking an IRL 2 week vacation) we will make sure your character is somewhere safe until you return (or Thunk may just cover you with leaves on the side of the road).
If you are new and want to join just reply to any active post with a character's info. Use this quick start guide to quickly get going.
Welcome! to HIVEQuest a play-by-post RPG game
HIVEQuest is an ongoing and growing RPG world. New Players are always welcome. Players can come and go as they desire, just let us know when you are leaving (say you are taking an IRL 2 week vacation) we will make sure your character is somewhere safe until you return (or Thunk may just cover you with leaves on the side of the road).
- If you are new and want to join just reply to any active post with a character's info. Use this quick start guide to quickly get going.
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Players often need a quick reminder of how to's. Here are some quick reference links to help you on your adventures. - Current rules: are being updated as we go.
- Character cards showing all your bright and shiny stuff:
- Monster cards show stats of your foes:
- Link to one of our newest skills crafting:
- Here is a link to the spreadsheet showing what items current party members have. This is manually kept up by me and if you see errors please let me know OOC (Out of character). Eventually this will be automated, but perfecting code takes time.
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Our current party is:
- @sidekickmatt - Character Quaid
-@mickvir - Character, Frienmir, a dwarf - @badpupper - Character: Chingus McBingus, a dwarf
-@btristen - Character: Human - -@wren1221 - Character Thunk, a Thunk
Old Members Status Pending
-@agr8buzz - Character Zur, a human
Players on Vacation
- @norwegianbikeman - Character Grim, a dwarf
I will be posting a new turn every 48 hours during role playing rules to give players time to interact.
To help speed up Quests during Questing rules I will post when everyone is done with their actions. Sometimes this is less than 48 hours.
Chingus drops the belt-secured chest onto the floor, furious hissing seeping through the lock. "Whelp, time fer' smashin'".
Chingus uses three turns to run over to the skeleton.
Chingus swings his mace at the skeleton with a -3 Disadvantage due to running
!swing
You swing your weapon with a roll of 10
The skeleton raises it's sword and swipes at Frienmir !swing
You swing your weapon with a roll of 6
It hits and takes 1/2 Heart off of Frienmir's absorption for the turn.
it swings again !swing
You swing your weapon with a roll of 19
the 2nd attack misses.
It winds up using it's 3rd action
!swing
Frienmir absorbs the skeletons attacks and then sees his chance to strike . !swing
You swing your weapon with a roll of 15
You swing your weapon with a roll of 9
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