There is, in fact, code to prevent this, but I actually think it's something that could be made even more robust, and I'll be working on it soon.
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There is, in fact, code to prevent this, but I actually think it's something that could be made even more robust, and I'll be working on it soon.
How about multiple Hive users playing #HiveGrove using the same IP address (as in the case of family and/or friends with Hive accounts)? 🧘♂️🌱🤓
!MMB !ALIVE !HOPE !PIZZA !BBH
That’ll be a challenge. I think if there are several people from the same family—but they’re all different—one account per person is fine; the challenge is figuring out how to handle that. I know some games simply block by IP, so only one per IP… I think that’s pretty drastic, but if we have to get to that point, we’ll see.
Perhaps you can just require some minimum Hive account Reputation for each player, and just whitelist those that don't have high enough Reputation but are known to not already have an account on the game. 🤓
!MMB !ALIVE !HEARTBEAT !PIZZA !BBH
Those are interesting ideas. I've already implemented a certain threshold for new accounts to prevent bots, but I could also implement something more stringent to curb them even further.
I just hope that players who haven't joined #HiveGrove yet would not be affected by your anti-bot, anti-multi measures! 🌱🤗
!MMB !BBH !ALIVE !HOPE !STRIDE
Haha, but that brings us to a tricky issue. I know there are players who still have accounts with low reputation or something like that, but we need to have at least some protection against multiple accounts.
I think that the following suggestion would help discourage multiple accounts on your #HiveGrove game. 🤓
I hope this helps! 🌱🤗
!MMB !ALIVE !HEARTBEAT !PIZZA !BBH