IBT Survival Island - Weekly Update

Welcome to another weekly IBT survival Island update - exclusive to Hive.

In these weekly updates we will continue to provide IBT community members with an update on our developing PC game - the one to have Crypto interactions.

IBT Revamp

Since IBT has become more complex and naturally out of control we decided to go right back to the begining and start fixing a range of bugs. Some bugs were sound settings and performance issues and in a few places a really bad drop in FPS. (Frames Per Second.) While fixing these problems we also tidied up a little bit of coding.

Lately weve been looking at trying out some new effects like lighting, mist and shadows along with some really spooky atmospheres. (swinging cages, moving boats on waves, dust particles etc.)

Main Menu rebuild

Since we are doing an overhaul of our work the origional main menu movie intro has been modified a little. We had to do this as for the larger the game becomes, the more resources we require and the more credits to the people who helped must be added... And as an added bonus we will be adding a small selection of movies you can watch giving you a unique story about each character so you know more about them before choosing them for your journey.

That's it for this week.

Our Discord channel invite is open to any cryptonian here: https://discord.gg/Gr3kH9T
So jump in and drop us a line and help with some testing (score some tasty reserved tokens).

Cheers

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As the game gets bigger and potentially more kludgier the code refactors are going to be a thing you hate doing more and more XD

Volumetrics can be hell on fps. They look so nice though!

Thanks muchly, you know only too well the trouble of finding a balance - graphic vs. Playabble...so much effort

Only somewhat, there was a reason I bailed out of games XD

I usually go by my or other people's render times and fudge what it would probably be like if you attempted to actually do it for games. You'll eventually find all the ways to cheat if you haven't already ;D

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