Hello there Gamedevers!
Little update for an update to come to this old game.
Last days I was looking at some top view of some old ruin and castles and I tought that I never properly made one in a game so here we are stichting this idea to this old game.
For now the first entrance is working with this rising gate and a small puzzle attached to it.
The last updates presented switchable and drop in drop out veichles that I want to use here too.
I didn't felt like creating a whole new setting wich is so time consuming so i'm looking foward to expand on this one.
The sprite for the paper plane has been updated with some propeller helix spinning about.
That's about it for now have a good one!
Neat! So are you removing the old levels and adding new ones or are these going to be added in addition to keeping the old?
It's gonna be added on the old levels, it was a very linear game and I want to try to sequence break it and elaborate more on the world as the story was barely present in the levels. Plus I think some of the best level I hid to farway and after really steep difficulty spikes and while I don't mind that I want to have another option for adifferent kind of skill or perception.
a paper airplane in a medival setting. crazy + creative haha. i love the sprites . paper airplanes are cool and a good subject for a game. i like how you deal with visual problem solving like how the castle door opens. looks good. the sprites you make are very detailed, i feel like the camera should be closer to them.
Yes a more closed in camera would be good, I was trying to make work the zoom camera but it may ruin exploration. Will opt for a more closer one if I can make it work with the other cameras. You can choose to use a toy plane too... I would like to sprinkle a bit of sense to it all though, feels so random yet ahah