
Hello holotrainers!
We continue talking a little about the gameplay that I predict the finished Holozing game will have, I have seen some titles in recent days that go a lot with the mental image I have of the game already released on the market, in addition to the fact that I think it could be a real success to integrate some of these into the game at some point in the development
Let's start strong! Tell me afterwards what you think of these "proposals" and what others would like to add.

MMORPG
At the beginning of my journey through Holozing this was the mental image I had of the game, something in the style of WoW but set in a new world of creatures that was being created, it turns out that I was wrong and that it is incredibly expensive to maintain one of those games
But just imagine creating a character and launching yourself into a wild world, I had read in the Holozing whitepaper that they proposed something similar where the player faced the world but again I don't know how deep that concept is, mine is something different

Playing a little with my previous post where I explained that Holozing should be a 2D game, now this is wonderful: An online map in which many players can coexist, exchange and battle with creatures, with also a wild world where they can complete missions
It is a risky step, I think that if you have a good battle system behind it it may work well, but as I said, MMORPGs are expensive and if now Holozing is having some problems with development I can't imagine if we add the cost of servers for this

Roguelite
This is an idea that I saw recently, to make a creature fighting video game, but with each loss we increase or have the possibility of spending to be able to make our creatures stronger
It is very combined with the proposal above, or it could also work as a separate game mode where we only face the creatures in our environment to be able to earn items that can be used later or we can equip them to the creatures.
This is more of my addition because I love the style of these games and I have seen that this genre is successful in many indies, it offers a lot of content to the player and if it has good gameplay it leaves you stuck for several weeks

The "Pokemon Adventure"
Finally, I have been thinking a lot about seeing some kind of story mode in Holozing, I know that it will be mostly a game where we are pitting our creatures against others but I think that a well-spun story can attract many more players, I already even have a more or less prepared plot that I have been sharing with you
But suppose they make a gigantic world based on the Elemental Islands, where we can walk, be with the creatures, that world has extensive lore to explore...

This is the section that I am going to be exploring in future posts, to see how we can make a map or something similar in single player mode, maybe start programming with RPG Maker hehe but hey, you know, you can leave me a comment saying what you think
