Hi @acidyo, I actually took my time to read the white paper and I actually loved everything there. Was well written and I understood, the only obvious issue is the project is behind time which I understand as these things takes time and of course, the end can justify the wait. I’m also glad it hasn’t launched yet as I have enough time to buy in and understand the game.
I almost did make a post about certain things and my suggestions (but maybe I’d keep that for later) however, I think I’d enjoy playing the game.
You wrote some things about credibility some days ago which made me discuss this with a friend, that’s not popular anymore in crypto these days. Even if I see it, I always think of it as reverse psychology before the rug. However, your consistency and the way you hammer it signals that aside the effort you put in the game, you really care about your reputation.
Back to why I commented. I and my friend plan to actually invest by actually providing liquidity (of course with little money). I feel that (NFA) there is a 5x to 10x lurking somewhere if I keep some money in zing for months. Especially when the game kicks in and I hope and I’m happy I’m early. Community backing is all it takes. We can have another splinterlands promoting Hive in zing!
Hey, appreciate the comment and feel free to post about your thoughts and ideas any time in the community, or if you think it's something you don't wanna share "for free or openly", then my dms are always open. I try to read most posts even though it's mostly fanart these days since the game hasn't launched yet.
About investing in zing, for me it's quite a long term thing, similar to hive in a way but that's one of the reasons I consider the hive I've spent on it as "locking up hive" because I don't see myself unstaking zing anytime soon unless some drastic moves happen as you mention here to just trade with a % of my holdings to potentially get more zing or sit in hive for a while. Why I mention this is because we, the project, are not too focused on the price of zing at this time, sure we're not going to be negligent about it forever, but our main focus is to just keep developing the main game and potential future games and other things that go with it over time. Thus early on, whenever we have extra income it goes into savings to spend on future developers or bring in more developers. We do however have plans that if/when the time comes we find ourselves with way too much funding, either through web3 sales/fees/etc or web2 revenue streams, then we will definitely rather burn zing to reward early crowdfunders and the community than overreward workers with web2 things like CEO bonuses, etc. We have the ideology to pay flat-fees to employees, meaning everyone, even myself included, earns the same amount with tiny newyear bonuses here and there for sticking to the project through the hard times and we intend to keep it that way.
So while the future is uncertain, we definitely won't forget the early crowdfunders and have been trying our hardest along with the fair launch of the token to keep donations happy with APR's so their entry to the project and game remains as low as possible being in it longer while keeping first timer costs high in the beginning of the project to avoid bots/abusers/cheaters to attempt to game the ingame economy.