"you find a flower that can be picked and you usually do the work and you get it, there's no "cost" to this action, it just takes a couple seconds and you're off looking for the next flower. The only effect this has in those games is that in online multiplayer ones, that flower now won't respawn until some time later so another player trying to do the same thing as you may have to wait a bit longer or look somewhere else for a flower to pick. "
I imagine that is a headspin to program. Something so simple yet so massive.