BARASHKUKOR Card Purchase Features,

in Splinterlands21 hours ago

BARASHKUKOR Card Purchase Features, Qualities and My Experience in Splinterlands Game

Each card in Splinterlands has its own strength, power and strategic importance. Experienced players of the game know that choosing the right card can make even a complicated battle much easier. In continuation of this, I recently purchased a new and very powerful card, called BARASHKUKOR. This card is not only scary and attractive to look at, but its power and battle performance are truly extraordinary. So in today's blog, I will discuss the features, qualities and effects of this card in detail.

BARASHKUKOR – A Uniquely Powerful Fiend Card

The card is basically a Fiend type monster, which is inspired by dark forces. Just looking at the design and artwork of the card, it is clear that it represents the atmosphere of fear of Shadow or Death type. Since I got it in my hands, I realized that this card can play a very big role on the battlefield alone, especially in late-game or high mana cap battles.

Mana Cost and Base Stats

One cards features is its 13 mana cost, which suggests that it is a high-end, premium-level powerful monster. Despite high mana cost, performance is more than worth it.

Its stats particularly noteworthy

Magic Power (5)

Speed ​​(3)

Armor (2)

Health (6)

Attack Type: Magic

Getting 5 magic power at the first level is rare in itself, because magic attacks usually ignore shields and deal direct damage. As a result, this card terrorizes cards deep in the enemy line, even if there is a tank in front.

Upgrades and Powers by Level

As this card improves in level, both its power and abilities increase. Below is a brief summary of the improvements according to the level—

Level 1 (Base Level):

Magic: 5

Speed: 3

Armor: 2

Health: 6

Ability: Inspire (Team Attack Boost)

Power: 500

Getting the Inspire ability at the first level is a very valuable and powerful advantage. It increases the Melee attack of teammates. As a result, the card not only damages itself in battle, but also increases the power of the entire team.

Level 2:

Small stat increase

Inspire remains

New Ability: Weaken

Team Power: 1,500

The Weaken ability reduces the health of all cards on the enemy team. This means that Barashkukar weakens the enemy team from the start of the battle, so it can be killed quickly.

Level 3:

Magic Attack 6 to 7

Increases Armor and Health

Inspire + Weaken

New Ability: Stun

Stun is a game-changing ability. It can completely disable enemy cards for a turn. As a result, the opponent's strategy can be ruined in an instant.

Level 4 (Max Level):

Further increase in magic power

Increases speed and health

Inspire + Weaken + Stun

Power: 5,777

In long battles, BARASHKUKOR at this level becomes a real Nightmare. No matter how strong the enemy team is, Stun, Weaken and Inspire can turn the entire game around.

Why is BARASHKUKOR so powerful?

There are a few main reasons why this card is so powerful—

  1. High Magic Attack:

5–7 Magic Attacks are very rare in Splinterlands. Magic attack bypasses shields, making the battle go faster.

  1. Team Buffer Role:
    Inspire ability increases the Melee attack of the entire team. Not only for yourself, but also strengthens the team.

  2. Enemy Weakener:
    Weaken ability reduces the opponent's health, which increases team damage.

  3. Stun Chance:
    When Stun hits, the enemy's tank or buffer card becomes immobile at any time. This can completely turn the match in your favor.

  4. High Health + Armor:
    Even if you don't play on the front line, it shows its ability to survive in the middle.

In what type of battle is the card most effective?

BARASHKUKOR is especially effective—

High mana cap battles (40+ mana)

Magic-Friendly ruleset

Any battle without Reverse Speed

Close Range + Melee Mayhem combination

Battles where enemy heavily depends on Armor

Its magic attack does not count armor, so it works great against Shield-players.

My real-world experience

BARASHKUKOR proved its strength in the first few battles after purchasing the card. In particular, Inspire and Weaken—these two abilities make the whole battle easier. I had a strong tank in the frontline, and BARASHKUKOR quietly played a huge role in the middle. Even the opponent's strong cards could not work for several turns due to Stun.

In some battles, the opponent's splinter choice was very good, but BARASHKUKOR still turned the match around with magic damage. Honestly, this card has become the backbone of the team.

BARASHKUKOR is a unique and high-quality card in Splinterlands game. It is a masterpiece worth investing in for those looking for a powerful balanced and team-boosting card. Its magic attack, stats, and abilities all combine make it one most effective cards in high-mana battles.

I am really satisfied with the purchase of this card. The gameplay has become stronger, and the pace battle has also changed a lot. I hope to have a better experience with this card in future.

My i.d Link
https://splinterlands.com/user/profile/aburihan1

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