Good day to all the fellow players of the Splinterlands community.
I wanted to share my entry for this weeks challenge featuring the ruleset "Stampede" with the description of where the Trample ability will retrigger infinitely as long as the trampling unit keeps killing other units.
RULESET AND STRATEGY LINEUP
Rulesets of the battle
- For this battle, because I'm more on the range damage strategy, I choose Yodin Zaku as my summoner with abilities to give additional health, range damage, and Blast ability to its summoned units.
- First unit is the Living lava due to its high health serving as the tank of my lineup.
- Second position is the Goblin Shaman to reduce the health of the enemy units.
- Third position is the Fire Beetle as a sacrifice unit incase the first and second position unit is defeated.
- Fourth position is the Ettin Spearman with its high range damage.
- Fifth position is the Firecaller for its additional stats distribution to allied units once it is defeated.
- Lastly is the Gobson Bomber as the sacrificial last unit but with its camouflaged ability, it serves as a great position range damager for the lineup.
BATTLE
Watch the video
Battle link
On this battle, we both choose to have a distance damage strategy with me focusing more on the range damage while the opponent is more on the magic damage. There is a difference in the stats due to the level of the units. The battle lasted for about two rounds leading for my win in the end. Although my first two units were defeated, thanks to the ability given by the summoner, it caused a great damage to the opponents units.
If you are interested in the game then I invite you to start playing. This is a play to earn game so you will need to invest in a spell book, tokens, and cards to start playing and earning.
Join the Splinterlands Community Discord to know more about the latest updates about the game.
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