Amazing Battle, Defeat SCARRED LLAMA MAGE

in Splinterlandslast year

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Hello Guys!

Yeeey finally I'm back again with my Splinterlands post. Did you miss my post? it's been almost 2 weeks since my last post, and because of my busy life I just came back with a post to participate in the Splinterlands Social Media Challenge. Well, I'll share one of my battles when I defeat the Scarred Llama Mage's army. I thought it was interesting, because unexpectedly I could defeat the opponent so easily. Though honestly, meeting an opponent who uses summoners, Scarred, Llama, Mage, and Yodin Zaku is my fear.

This is the third season I've played in Wild and Modern battles at the same time, although I don't push rank every day. I'm tempted to play in Wild again because the SPS is higher than Modern battle. Well, although actually both in Modern and Wild are dominated by bots.

Well, I'm neither a proplayer nor a tournament hero. I just enjoys sharing strategy and battles that I find interesting in my own view. I played on modern battles on Gold leagues, and maybe the battle strategies I'd share weren't suitable to apply in other leagues because the differences in ability that open up are different from each league. Ok Guys, before heading to the battle arena, let's get acquainted first with Scarred Llama Mage.

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SCARRED LLAMA MAGE

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Scarred Llama Mage is a legendary Summoner with mana capacity 7 from the Untimed edition. For older players, this Summoner is one of the favorites because it is very strong, with very special abilities, namely +2 Health, Last Stand, and Cleanse. Although I think this Last Stand is very tricky, but with the right positioning the last stand will be very scary. The Llama Kron combo is certainly familiar to us. This is very popular because Last Stand The Undying Kron is very strong, with a large Magic attack, a very large HP + Heal ability which in each round will restore HP, and also high speed.

The Cleanse ability possessed is also very useful, because it will make the monster in the first position unable to receive negative effects, both from rulesets and from the opponent's attack. This will be very useful on Noxious Fumes rulesets where each round begins with poisoning.

If anyone asks me if I like this Summoner? I will answer firmly that I really like this Summoner, but I have never used this Summoner and chose another Summoner because the rent is very expensive. Although this is actually comparable to the ability possessed, if you use other summoners, of course, the rent can be used to hire several rare summoners with the same league level.

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BATTLE PREPARATION

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The rulesets in this battle are:

  • Melee Mayhem (Melee attack monsters can attack from any position)
  • Close Ranged (Range attack Monsters may be used in the first position in the battle)
  • Even Stevents (Only Monsters with even mana coast may be used in this battle)
  • Mana Capacity 57
  • Active Element Fire, Water, Earth, Life and Dragon.

In accordance with the rulesets above, it is not wrong if we use Melee monsters in the middle position or use Range monsters in the first position. So summoners who can provide buffs or debuff attacks melee and range are very useful. I chose to use Quix The Devious which gives the debuff -1 Range and -1 Speed. As for the formation of each monster, I will explain in the table below:

MonsterPositionAbilitiesStrategy
photo_2023-03-19_15-06-11 (3).jpgQuix The DeviousSummoner-1 Range, -1 SpeedQuix The Devious Summoner to anticipation of Close Range rulesets, where there is a possibility that opponents will use many Range monsters. Quix The Devious will reduce the Range attack as well as the speed of all enemy monsters
photo_2023-03-19_15-06-13.jpgDjinn ChwalaFirst (Tank)ThornEven though the Djinn Chwala that I invited opened the max level of the gold league, but I think this will be very useful because this monster has the ability Thorn, where melee attacks will turn to the attacker. Melee Mayhem rulesets allow opponents to use many Melee monsters.
photo_2023-03-19_15-06-13 (2).jpgConsair BosunSecond (Second Tank)Reach, Reflection ShieldThe Consair Bosun that I have is also not a gold league max level, but this is one of my favorite monsters because it has a large attack and also Reflection Shield ability.
photo_2023-03-19_15-06-13 (3).jpgArkemis The BearThird (Attacker, Support)Protect, HalvingArkemis The Bear has a Protect ability that gives +2 Armor for all friendly monsters, and also has a Halving ability where if the attack of this monster hits the target, the attack of the target will be reduced by half. Although this monster is dead, the halting left behind will not come back, this is like a curse. In addition, Arkemis The Bear even in third position can still attack because of Melee Mayhem's rulesets.
photo_2023-03-19_15-06-12.jpgChaos DragonFourth (Main Attacker)Flying, Scattershot, Blast, BlindChaos Dragon is my main attacker in this battle, because it has 3 magic damage attacks equipped with Blast and also Scattershot ability which means the attack will spread in all directions. Unexpected things will happen, and also Scattershot is not tied to Taunt monsters, so the possibility of finishing off the opponent's monsters is even greater.
photo_2023-03-19_15-06-11.jpgVenari CrystalsmithFifth (Support, Attacker)Thank HealVenari Crystalsmith, the only Heal monster in this formation, is a support for restoring monsters' HP in the first position because it has the Thank Heal ability. Another advantage of this monster is that it has high speed and has 2 Range attacks as an attacker.
photo_2023-03-19_15-06-11 (2).jpgDoctor BlightLast (Support, Attacker)Affliction, Camouflage, Poison, ScavengerDoctor Blight is one of the lows where the strongest monster and ering determines victory in battle because it has very good abilities, both as support and attacker. Affliction will stop HP recovery because Heal, Camouflage ability that is owned makes this monster can only be attacked when it is in the first position, Scavenger ability which makes this monster's HP always increase when another monster dies. In addition, this monster also has Poison ability, so if Poison actively hits the target to eat every round of tarket, it will be poisoned and lose 2 HP.

You can see the line-up and both teams in the picture below. Just like the title of this post, the opponent uses a level 3 Summoner Scarred Llama Mage.

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The opponent's main tank is a level 7 Flash Golem which in addition to having the Heal ability also has a Void ability. The second position is Venari Knifer who has a very high speed and Thorn and Backfire abilities. The third position is Batrix Ironhand, a Range monster that also has Thorn ability. Queen Mycelia is in fourth place, Legendari a monster that has Protect, Amplify and Triage abilities. In fifth place is Grund who has Double Strike and Trample ability, Mytica Headhunter who has enormous damage, that is 5 Range attacks and also Snare ability.

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BATTLEFIELD ARENA

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(Click the image above to direct to the battle link)

I have uploaded the video of this battle to my channel, so to see the course of this battle you can also directly click the youtube video below.

I honestly didn't expect to win so easily in this battle, considering I've been pessimistic since seeing the opponent use the Scarred Llama Mage Summoner. But this is interesting, even though we are equipped with OP Monsters, if we can't strategize properly, of course defeat is also inevitable.

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As usual, the battle begins with buffs and debuff parties of all Summoners and monsters. Even though he has received a speed reduction from Quix The Devious, the opponent's Venari Knifer is still the first monster to get a chance to attack, then followed by replying back from the monsters of both teams. It wasn't until the end of the first round that the Flash Golem was dead. The first round ended with an attack from my Doctor Blight whose poison also hit Venari Knifer.

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My Djinn Chwala died early in the second round after being attacked by Venari Knifer, but not long after that Venari Knifer also died from an attack from Venari Crystalsmith. Beatrix Ironhand, who is now in first place, got a halving from Arkemis The Bear, 3 damage is now left with 1 range attack damage. It wasn't until the end of the second round that Beatrix Ironhand also died. The opponent's monsters are only 3 left.

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Not long after the third round began, Queen Mycelia died from the attack of Arkemis The Bear. My Consair Bosun eventually died from Grund's attack, which also activated Grund's Trample ability. Unfortunately, Grund's attack missed Arkemis The Bear.

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The fourth round begins with Mytica Headhunter's attack on Arkemis The Bear, followed by Venari Crystalsmith The Bear's HP restor and her attack kills Grund. Furthermore, Last Stand Mytica Headhunter is active, and now has 6 Range attacks with speeds of 6 and 9 HP. Even so, I think victory is closer to me.

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Last Stand Mytica Headhunter was still unable to withstand the barrage of attacks from my four monsters, and finally Mytica Headhunter died in the fifth round. I won with 4 monsters left, without any power. You can see the final result of this battle in the picture below.

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STRATEGY DISCUSSION

My victory in this battle was actually based on the opponent's mistakes in choosing and placing monsters in his line-up. There are several points that I notice, including:

  • Wrong choice of Tank. Flash Golems are indeed powerful monsters, but if you look at the rulesets, it would be better if you use other tanks such as Mycelic Infantry with man 8 and have Shield abilities and Armor.
  • The placement of the atmosphere seems arbitrary, enath intentional or not but the placement of Beatrix Ironhand and Queen Mycelia in my opinion is responsible, because the position is not as a strong tank or strong attacker.
  • Wrong to choose the monster that became the Last Stand. Compared to Mytica Headhunter, Grund should be more useful as a Last Stand with Double Strike. After all, the rulesets in this battle are Melee Mayhem where melee monsters can still attack either in fifth or last position.

The conclusion I can draw from this battle is that no matter how strong monsters or summoners we have, if not accompanied by a mature strategy, defeat will not be avoided.

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Ok guys, I think my post is enough here, thank you for visiting my blog, don't forget to upvote and leave a comment. If you want to start playing Splinterlands and don't have an account yet, don't hesitate to use my referral:
https://splinterlands.com?ref=anif1908

Credits:
The wonderful divider by kyo-gaming
Thumbnail created using canva
All images taken from Splinterlands website

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