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Heyyy yooooo
what's up Splinter Player around the Praetoria how are you doing?
In this content i want to share about my Combo Chronicles. This combo is utilize the Heal Looping to make the best defense in the battlefield. Making this combo kinda easy but hard in the same time. But, Eternal Tofu make it easier to player for making this Heal Loop. Even though this is old meta gameplay. As long as dont encountered with player that owning or renting high card level like Mantaroth,Gotem,Venka, i think this combo still unmatchable.

If you guys want to see the battle you can just click on the picture above.
Wonder with this Combo right?
Lets see in the battlefield breakdown. I think using this combo is not depending on the ruleset. But, this combo is depending with how complete your set deck since the meta right now is really different especially many of Promo card released.

Battle Breakdown
Okay lets break down the battle
First lets look at the Ruleset first
This battle having 3 ruleset that is
Deflection Field :
All units have Deflect Shield ability (no damage from Blast,thorns, magic reflect,Return Fire, Corrosive Ward)
Equalizer :
The initial health of all units is equal to that of the unit on either team with the highest base health
Lost Magic :
You cannot summon units with magic attacks.
This battle having 40 manacap and the element that cannot be used are Water and Dragon element. Pretty interesting of this battle. And as you can see in the picture above both player using Eternal Tofu as the summoner. And this is the explanation about my line up


As usual for tanker i am really loving using Silverblade Figther since this unit having pretty good stats and also not costing much too. His ability also pretty usefull too. Flank for making Non reacher melee unit can attack. Void Armor to make all magic damage hitting armor first (in this battle is not too usefull) and the last ability is the point that is Protect. That will give boosting all unit addition 2 armor.

The second unit, i am using Endless Ape because this unit having pretty good stats for the second tanker and also can attack with good damage too. This unit having Scavenger ability that can adding maximum health if anyone die in battle. Since the ruleset is Deflection Field so this unit also will get Deflection Shield ability even though this unit already have it.

Next I am using Buttercup Mauler for the third Tanker. I am using this unit because this unit having Sneak ability that can distrub my carry for attacking front unit just in case if the opponent bringing hardly tanky in this battle. Usually some people will bring tanker that really hard to beat. Thats why i am bringing sneak and Opportunity unit that can attacking the lowest health first. And also this unit attack is kinda huge damage.

Next i am bringing Thanalorian Blade as my carry unit. This unit having pretty good ability that is Opportunity (See why i am bring Sneak Monster right?) Then she has Execute ability that can trigger attack again if the opponent health left with 2 health remain. Then this unit having Lookout ability so the adjacent unit will have less damage from sneak or opportunity ability. And the last is Trample ability that can trigger attacking again after killing unit.

And this is that makes my Combo complete, the healer. I am using Satha Toledo instead of Meriput Magician since this unit having Lookout ability that can reduce the damage if the opponent having sneak or opportunity ability. And also if paired with taunt unit in the back this unit can adding support using the lookout ability.

The last is i am bringing Caravan Guard. But, my Caravan Guard level is still low that is still level 6. But, this unit having Triage ability that can helping this unit heal from sneak ability or opportunity ability. And also having headwinds ability that can reduce opponent range unit.

So, if you already see the battle. The opponent just lack unit that support frontliner. Yes, the opponent did not bringing healer unit to support frontline. Thats why my team can win this battle since my frontline can survive a little longer because heal from Satha Toledo. And opponent sneak ability is not enought to break my backline since i already bringing 1 unit that having Triage and also Tofu gives 1 unit Triage ability too. So, it means there is 2 unit that having Triage ability. But bringing only 1 frontline healer is kinda risky too. And the easiest way to break this combo is using Lorkus that granting 2 unit affliction and Life Leech or bringing unit that having Affliction ability. It can break my Heal Loop combo. Maybe i need bringing unit that having cleanse ability. But, in Nature element there is really lack unit that having Cleanse ability. But, overall like i said above. As long as the opponent did not bring high tier units like Venka, Mantaroth, Gotem, or even using Ulund bloodline tribute. Using Healing Loop Combo is still pretty good and strong and hard to beat since the scavenger will make the maximum health rising and the heal ability will heal more than usual since it will based from max health.

In the end I am very thankfull for the reader that read my content hope you all enjoying this content, don't forget to upvote and leave comments. If you are interested in starting this game and don't have an account yet, you can use my referrals:
https://splinterlands.com?ref=arveno
Credits:
Thank you too for @arcange and all splinterlands curator that support by voting almost my content and hopefully support this one too
Divider made by myself using canva (free to use)
Thumbnail created using canva
Dont forget if you guys want to place on auction you can go ahonex

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