CRYPTIC AND GRAMEL THE HUNGER TEAM COMBO CHRONICLES

Hello Splintermates and Fellow Hiveans,

Hope you are doing well, keep dry always. Today's splinterlands Splinterlands Community Engagement Challenge: Combo Chronicles! i am goin to share CRYPTIC AND GRAMEL THE HUNGER TEAM COMBO CHRONICLES where i am goin to shsare a battle of it.

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THE BATTLE

In this 44 mana battle with standard battle ruleset against a very strong opponent, my opponent uses a strong dragon team using akane as his archon summoning dragon and death team while i uses cryptic and gramel the hunger team synergies with water, neutral and death monsters.

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Battle link replay :
https://splinterlands.com/battle/sl_e0e7d250e374f0141a333dbc9d18af70?ref=axemaster88
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BATTLE RULESET :

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image.pngStandard - No change to standard gameplay rules or mechanics.

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CTYPTIC AND GRAMEL THE HUNGER TEAM

ARCHONUNIT 1UNIT 2UNIT 3UNIT 4UNIT 5UNIT 6
CrypticGiant Alpine SkinkBroken Earth ThugMar Toren TraderThornmaw BerserkerArachne WeaverGramel the Hunger

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THE ARCHON

CRYPTIC - is a rebellion card dual water and death legendary archon. It is a 7 mana cards. It takes out -1 speed to all enemy units and provide blind to all enemy units from the start of the battle. It also gives added two type of tactics , first option is to give enfeeble, -1 to targets melee power after each succesful attack and retalliate - 50% chance to counter melee attack even after being defeated. Cryptic second tactic is poison - provides 50% chance to provide poison after succesful attack. Poison units will lose 2 health at the beginning of each round . And expose - provide 80% chance to remove forcefield, lookout, deflect, shield, void, void armor, cleanse or immunity after succesful attack.

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KNOWING GRAMEL THE HUNGER

  • Gramel the hunger is part of the conlclave arcana card that was first given as a presale promo legendary reward during conclave arcana pre-sale where you will get a guaranteed copy of gramel the hunger with a minimum 400,000 points. That means you needed 4,400,000 points to have a maxed copy.

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* GRAMEL THE HUGER - is a 11 mana legendary promo conclave arcana card. It has triple attack the reason it is very compatible with cryptic archon specially the poison added ability. At level 2 it has 2 ranged attack, 1 magic attack and 1 melee attack. It also has 1 armor, 7 health and 3 speed. It also has 3 abilities; charge ability (Can use melee attacks from any position), scattershot ability ( Magic and ranged attacks target a random enemy unit) and relentless strike ability (Attacks deal true damage. +1 damage if the target has Void, Shield or Forcefield).

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WHY CRYPTIC AND GRAMEL THE HUNGER HAS ONE OF THE BEST SYNERGIES

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Cryptic and gramel the hunger has the best synergies due to cryptic added ability minus 1 speed and blind to all enemy unit and offcourse the added tactic which is poison ability (50% chance to apply Poisoned after a successful attack. Poisoned units lose 2 health at the beginning of each round) and expose ability (80% chance to remove Forcefield, Lookout, Deflect, Shield, Void, Void Armor, or Immunity after a successful attack. Expose will always remove Immunity first). When this added poison tactic ability to gramel the hunger and with gramel triple attack and charge, scattershot and relentless strike ability added with poison gramel the hunger can cause poison to 3 enemies in just one round. Imagine when an enemy was hit with poison it will cause them minus 2 health at the beginning of the next round. Below i am going to share a battle replay round by round how to showcase how the combo chronicles works.

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ROUND BY ROUND BATTLE :

ROUND 1

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In this round 1 my team synergies illuminated my opponent halfing refugee while also poisoning him, although my opponent illuinated my tank giant alpine skink. The gramel the hunger also unleash its triple attack and poison my opponent earth thug while attacking chaos animator which later illuminted by my arachne weaver at the end of round 1.
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ROUND 2

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In this round 2 my opponent who got poisoned by my team was taken minus 2 life that means broken earth thug losses 2 health at the start of the battle. In this round my broken earth thug was illuminated. I didn't illuminated any of my opponent in this round but my gramel the hunger manage to unleash poison to my opponent night reaper and my arachne weaver manage to land poion to my opponent drageon rage which will later on give me advantge as the game progresses as monster who was poisoned losses minus two health at the start of next round.
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ROUND 3 - UNLEASHING POISON TO ALL MY OPPONENT MONSTER

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In the beginning of round 3, 3 of my opponent who was poisoned losses two health each . In this round my oppoenent illuminated my mar toren trader monster although my team didn't illuminate any monster of my opponent my gramel the hunger manage unleash poison to my opponent arachne weaver. That means all of my opponent now was poison that give me advantage in the next round as they will all suffer minus 2 health at the start of round 4.
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ROUND 4

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At the start of this round 4 all of my opponent losses 2 health each which makes them vulnerable with a single attack where in here my gramel the hunger illuminated my opponent arachne weaver taking out my opponent important monster due to its corrupted healing recovering some health my poisoned opponent losses at the start of the the round. My opponent also illuminated my thornmaw berserker where my opponent got the advantage of 3 monster against my 2 remaining monster.
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ROUND 5,6 and 7 - FINAL ROUND

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At the beginning of round 5 all of my opponent losses 2 health each which automatically illuminated my opponent broken eart thug without hitting it. Then my gramel the hunger illuminated my opponent rage . But the the beginning of round 6 my opponent last standing poisoned night reaper activated its last stand ability that makes tha battle longer restoring some its its health. But at the beginning of round 7 with only 2 healt left my opponent night reaper died due to poison without my team hitting him.

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THE LUCKY WIN

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Here we go we won the battle and earned a 6.324 SPS and 978 glints which can be used to buy any consumable items like reward chest, energies, merits and others like cards by rarity.

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MY STRATEGY AND POSITIONING

ARCHONUNIT 1UNIT 2UNIT 3UNIT 4UNIT 5UNIT 6
CrypticGiant Alpine SkinkBroken Earth ThugMar Toren TraderThornmaw BerserkerArachne WeaverGramel the Hunger

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In this 44 mana battle with standard battle ruleset against a very strong opponent, my positioning and strategy is to used cryptic as my archon with the synergies providing poison tactic ability to my blackfoil Thornmaw Berserker at 4th position and my golden gramel the hunger at last position. My intention is to unleash poison to all of my opponent monster that is why i paired them with arachne weaver at 5th position who has a poison ability aside from its corrupted healing ability. They are then supported with a tank Giant Alpine Skink at first position , Broken Earth Thug at second position and Mar Toren Trader at third position .

.... Have a Great Day, Summoners! .....

..... VONAK .....

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Nicely done! Gramel is a tough card, well used in that battle! I love your gif headers and the one of the bottom of the post as well, very cool!
!BBH
!PIZZA

Yeah Gramel has good synergy with cryptic. I try to do with eternal tofu but it doesn't work as with cryptic.Thanks for the compliment I used canva to do it . The animation I learned it on affliction - you can visit his blog he has a step by step process.

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PIZZA!

$PIZZA slices delivered:
@thebighigg(6/20) tipped @axemaster88

Come get MOONed!

Thanks for sharing! - @mango-juice