- Sure, but I wouldn't do a decay personally, just a flat reduction (and we can reduce further later as needed).
- Meh, adds yet another convoluted mechanic IMO.
- Fair enough.
- Well there's a lot going on. It's not like we're holding our breath and doing nothing. Also on a related note, you know what's interesting is that if SPS price goes up, we'll hear people clamoring for either rentals or reducing the SPS requirements for ranked rewards. So yeah, we could do this now, hope it helps encourage (force?) people to buy, and then hear complaints about accessibility later.
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🔧 Potential Compromise Amendments
To summarize possible refinements based on community input:
Delegation carve-out for new players:
Delegated SPS retains 100% efficiency for accounts less than 3 months old, to preserve onboarding.
Immediate 20% Decay:
All rented and delegated SPS begin at 80% efficiency immediately upon implementation.
Unified decay for fairness:
After the initial grace period, both rented and delegated SPS follow the same global tapering curve, preventing abuse or distortion.
Adjustable tapering rate:
DAO can review and modify the weekly decay rate (e.g., 0.5%, 1%, 2%) periodically to maintain flexibility and adapt to results. I suggest to start with a 1%.
Efficiency cap:
The system could stop decaying at a predefined floor (e.g., 50%), ensuring that rented SPS remains viable but less rewarding long-term.
Implementation timing:
Activation should occur only after clear DAO consensus and with a grace period (e.g., 2 weeks) to let all players adjust.