SERIES ANALYZING THE ELEMENTS - 3rd CHAPTER: EARTH

in Splinterlands3 years ago

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Hello guys, today I will continue our series of card analysis by element, I hope to help those who are beginning to understand the dynamics of the cards, their powers and interesting combinations to be used in battle.

Today we’ll talk about the EARTH element:

The cards of this element are characterized by the green color and are identified by the symbol below:

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For those who are starting in the game, this element brings cards a little slower, so it is important to protect them. The suggested deck would be: Unicorn Mustang, Wood Nymph, Screeching Vulture and Goblin Thief.

However, the choice of deck starts with the "Summoner", he can add powers to his monsters, increasing the quality of his Deck. For beginners, in the TERRA element the game will provide only the Summoner "WIZARD OF EASTWOOD", however I advise you to acquire the Summoner "MYLOR CROWLING":

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He has the power to add the "THORNS" ability to all monsters on his deck, this ability deals 2-point counterattack damage to all opposing monsters that perform a melee attack, giving your tank a great advantage . For its back line at least it balances the match against monsters "sneak" and "opportunities" faster enemies.

After choosing the Summoner, it will be the monsters' turn:

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1- Unicorn Mustang: this strong Unicorn has a lot of speed and attack strength, in addition to obtaining the "VOID" power which reduces the damage suffered by "Magic" attacks. You must put it in the first position, as a tank.

2- Wood Nymph: This help card is very important in your deck, as it has the "Heal" power which regenerates your tank's health. She still has a "Magic" attack.

3- Screeching Vulture: This flying monster can add 2 powers, "Opportunity" and "Flying", the first focuses its attack on the enemy monster from the back line that has less life, the second adds more probability of dodging before attacks " Melee "and" Range ", that is, a great card to have.

4- Goblin Thief: This Goblin has a good attack combined with the "Sneak" ability, which will attack the last monster in the enemy line. He has good health to withstand enemy "Sneak" attacks and eliminate them, as he will have with him the "THORNS" power given by his Summoner.

The order of formation for a 22 MANA battle would be the one I informed above. For battles with less MANA, it can vary between the last two, but always keeping the "Unicorn Mustang" as a tank. For battles with more MANA, you can add other monsters that you think are useful. Remember that all "Neutral" monsters can be added to any element you choose, with special attention to "Furious Chicken" (chicken) which is essential in any battle, including this DECK it is very interesting to place the chicken in the second position to defend "Wood Nymph" from "Snipe" attacks.

Thanks guys, we have finished our third chapter of the series. Next time I will be bringing information about the element "LIFE". I hope I helped, even more and good game !!

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Thanks for sharing! - @mango-juice

earth element is also my favorite element to play with. very nice post, keep it up. keep playing splinterlands and post awesome content like this one.